branchrust_reboot/maincancel

39,947 Commits over 4,597 Days - 0.36cph!

8 Months Ago
merge from Armored_ladder_hatch
8 Months Ago
merge rust_relay_server -> main
8 Months Ago
Merge from improved_network_groups
8 Months Ago
merge from new_console-ui
8 Months Ago
Merge from worldpositiongenerator_optimise_2
8 Months Ago
merge from new_console-ui
8 Months Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
8 Months Ago
merge from wakeaiz_tickrate_optim
8 Months Ago
merge from bc_null_chain_fix
8 Months Ago
merge from waterwheel_deployable
8 Months Ago
merge from waterwheel_deployable
8 Months Ago
merge from new_console-ui
8 Months Ago
merge from new_console-ui
8 Months Ago
Don't hide the asset path paste input when the options are closed.
8 Months Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
8 Months Ago
top tier hatch HP reapply
8 Months Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
8 Months Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
8 Months Ago
merge from new_console-ui
8 Months Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
8 Months Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
8 Months Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
8 Months Ago
merge from new_console-ui
8 Months Ago
merge from bootstrap_assetscene_step
8 Months Ago
Fixed more store texts regression from 146395
8 Months Ago
Fixed variant count text width regression in store pages
8 Months Ago
merge from new_console-ui
8 Months Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
8 Months Ago
merge from new_console-ui
8 Months Ago
merge from waterwheel_deployable
8 Months Ago
Fix missing HasFlag swaps
8 Months Ago
merge from new_console-ui
8 Months Ago
merge from render_pipeline_testing
8 Months Ago
merge from hasflag_replacement
8 Months Ago
merge from new_console-ui
8 Months Ago
rust_relay_server -> main
8 Months Ago
merge from render_pipeline_testing
8 Months Ago
merge from waterwheel_deployable
8 Months Ago
Merge: from dynamic_object_work_queue_shrinking - Optim: ObjectWorkQueues now shrink to larger capacities overtime Tests: procgen map, ensured outpost turrets still tracked and fired at me
8 Months Ago
merge from new_console-ui
8 Months Ago
merge from new_console-ui
8 Months Ago
Merge from chainsaw_hotspot_gathering
8 Months Ago
merge from useplayerupdatejobs 3
8 Months Ago
merge from new_console-ui
8 Months Ago
Comment out some old left over editor ddraw
8 Months Ago
Merge: from fix_invoke_flood - Optim: prevent repeating invokes flooding work after stalls Tests: observed animals moving normally
8 Months Ago
merge rust_relay_server -> main
8 Months Ago
▄ ▌▋▅▋▄ ▊▅█▋ █▉▆▉▊█▇▅▄▇▄▊▊█▇▄▆▊▅▅▉
8 Months Ago
merge from new_console-ui
8 Months Ago
Merge from improved_network_groups