31,162 Commits over 3,928 Days - 0.33cph!
merge from campfire_tugboat_fix
merge from TugboatDroneDeployFix
Cherry picked bug fixes from /main/shader-fix-2:
85322 => Fixes moving texture detail on moving monuments
85327 => Fixes emissive-only offset on some materials
85427 => Fixes incorrectly lit decals on monuments
85538,
85539,
85541 => Fixes overly reflective spray can decals
Disabled support for emoji's in usernames, causes various rich text parsing issues
Partially fixed some parsing issues when inserting rich text tags into the chat box (they aren't supported, but still)
Error wrapping for TextTargetOnOnPreRenderText
Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
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Fixed not being able to rotate wood storage box
Fix emoji fields allowing user controllable rich text
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Fixed jumping on the very top of the tugboat unparenting the player
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Hide the crafting notice in the vitals area when disconnecting from a server
Fixed clan table root bone reference being unassigned (StringPool warnings)
Fixed clan table jittery placement
Slightly better clan table deploy checks
Fixed clan table collider layer
Merge from redirect_conveyor_max_fix
Merge from worldmodelupdates
Merge from august_art_bugfixes
Merge SpawnPointPopulationSpawners -> Main
Merge from hackweek-chat-emoji
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Added harvestable layer to torch lights
Merge from building_skins_3
merge from august_art_bugfixes
Merge from nexus (clan system fixes)
Fixed demo recording MemoryStream being smaller than max write buffer size
Catch and print exception in Rust.Demo.Indexer instead of throwing it (to allow playing back certain corrupt demos)
Print info if a RendererLOD has null "States"
Merge from hackweek-chat-emoji
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Add null checks to tech tree UI for when the item's sprite is null
Steam auth NetworkIdentityFailure no longer reported as nondescript Invalid
Reverting bundle tests from last week
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Reinstate changes from
85078, but using "Standard (Specular Setup)" shader instead of "Standard" shader with "Specular Color" material mode for wood_cabin_door.mat. Will hopefully fix everything becoming shiny.