128,907 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Pie menu sorting
Prefab warmup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Some missing files
Tweaking LOD distances of stairs
Adjusting foundation blocks test spheres for sidewalls
Texture readability improvements for metal and top tier
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated all shirts and jackets for compatibility (first pass)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apparently Plastic didn't want to check in this jacket before. Okay.
 
                
                
                
                
                
             
         
        
            
            
            
                
                arrows no longer have a 100% retrieve rate
picking up items on the ground when you have a full inventory will no longer delete the item
small nerf to arrow damage
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated hide poncho fit for compatibility
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added code for flinching when player gets hit.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                fixed some minor bugs with the impact special f/x
 
                
                
                
                
                
             
         
        
            
            
            
                
                added animals flinching when attacked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up left overs from splat count reduction
Added biome based terrain tinting; disabled color texture tinting (temp)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added experimental cloud cover shadows
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cloud & cloud terrain shading
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Unified tree mesh and decor modifiers
 
                
                
                
                
                
             
         
        
            
            
            
                
                added custom foundation collisions meshes for wood and twig
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added crystals to spawning
Tweaked crystal materials and prefab settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed some debug remote logging that never happens
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Time of Day update to 3.0.2
Set the ingame date to the the current date when starting a server (only date, not time)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Signs 1x.05 and 2x1 early commit
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Signs, final meshes with LODs and collisions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated how conditional models work, to keep up with Vince's 200 object skins
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                updated water footstep effect
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Added a text surface and material to signs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed various cases where the river mesh could overlap itself
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Signs text surface should now share the normal map UVs of underlaying wood
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                brightened the watersplash effect.
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved the 3rd person running animations for pistol/rifle/rock
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                You can remove unlocked locks from doors
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed some warning msgs regarding flinches
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                each strike with eoka increases chances next strike will make it fire
 
                
                
                
                
                
             
         
        
            
            
            
                
                autosprint after 2 seconds