userandrecancel
branchrust_reboot/maincancel

5,963 Commits over 4,324 Days - 0.06cph!

9 Years Ago
When a storage container is destroyed, drop an item pouch instead of all items individually Can no longer put items into loot containers Network++
9 Years Ago
Fixed item pouch loot panel sometimes not having enough slots to show all contained items Fixed item pouch being culled too early Fixed item pouch sometimes falling through objects
9 Years Ago
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration) Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
9 Years Ago
Reverted grenade mass and throw velocity changes
9 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
9 Years Ago
Fixed M249 having no rarity set (despawn time)
9 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
9 Years Ago
Spoiled meat and spoiled apples despawn faster
9 Years Ago
Burned chicken meat despawns faster
9 Years Ago
Manifest
9 Years Ago
Adjusted item pouch color to look different from the hidden stash
9 Years Ago
Grenade tweaks
9 Years Ago
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
9 Years Ago
Subtracting 21321
9 Years Ago
Compile fix (server)
9 Years Ago
Changed C4 back to 10/10 seconds timer
9 Years Ago
Removed FakePhysics (empty script)
9 Years Ago
Updated collider of static campfire
9 Years Ago
Merge from hapis5
9 Years Ago
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
9 Years Ago
Subtracting 21367 (should've gone to save146)
9 Years Ago
9 Years Ago
9 Years Ago
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9 Years Ago
Cherry picking 21442 and 21443 Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)
9 Years Ago
Merge from save146
9 Years Ago
Potential fix for fucked up world gen Network++ Save++
9 Years Ago
CraggyIsland has some roadside topology
9 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
9 Years Ago
Fixed bulge around junkpiles
9 Years Ago
Fixed yuge wood worldmodel
9 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
9 Years Ago
Fixed grass missing on first connect
9 Years Ago
Potential fix for RUST-1724
9 Years Ago
Barren has roads
9 Years Ago
Really fixed grass missing on first connect (RUST–1719)
9 Years Ago
Can quick-autocomplete in console with tab Autocomplete no longer prevents going back in the command history
9 Years Ago
Grass quality setting affects new grass
9 Years Ago
Grass LODs fall off with 3D distance instead of 2D distance
9 Years Ago
More console autocomplete / history improvements
9 Years Ago
Scene2Prefab
9 Years Ago
Manifest load time test
9 Years Ago
Fixed a bunch of skinnables not having their bundle set
9 Years Ago
Updated bundle splits
9 Years Ago
Added "Navigation" layer Removed unused "Sky" and "Sky Reflection" layers
9 Years Ago
Forgot this file
9 Years Ago
Navigation layer does not collide with anything Main camera ignores navigation layer
9 Years Ago
Layer stuff