userandrecancel
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5,944 Commits over 4,048 Days - 0.06cph!

Today
Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
Today
Players no longer spawn in jungle biome
15 Days Ago
Fixed train tunnel above ground / below ground rail connections not spawning due to the recent environment volume tweaks
17 Days Ago
Merge from light_cull_occludee_fix
18 Days Ago
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18 Days Ago
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18 Days Ago
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53 Days Ago
drawcolliders now works in demos
55 Days Ago
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55 Days Ago
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2 Months Ago
Merge from main/premium_servers/manual_refresh
2 Months Ago
Steam upload files for aux05
2 Months Ago
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
3 Months Ago
Added position / rotation information to debugboatissue
3 Months Ago
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3 Months Ago
Merge from fast_debug_draw
3 Months Ago
Skin bundle update (part 2)
3 Months Ago
Skin bundle update (part 1)
3 Months Ago
Merge from rotation_parent_fix_2
3 Months Ago
Merge from menu_friends_list
4 Months Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
4 Months Ago
Cherry picking 111563
4 Months Ago
aux04 Steam upload files
4 Months Ago
Updated workspace to Unity 2022.3.55f1 (all builds have already been switched over)
4 Months Ago
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4 Months Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
4 Months Ago
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4 Months Ago
Merge from tick_limit_improvements
5 Months Ago
Subtracting 109845 (workshop normal fix)
5 Months Ago
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5 Months Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
5 Months Ago
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6 Months Ago
editorconfig update
6 Months Ago
Merging .editorconfig from main/StandardCodeFormatting
6 Months Ago
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7 Months Ago
Fixed paddling pool water being invisible inside canyons
7 Months Ago
Fixed above ground pool water being invisible inside canyons
7 Months Ago
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8 Months Ago
cave_small_hard terrain anchor fixes
8 Months Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
8 Months Ago
Subtracting 105130 and 105295 (obfuscation_build_fix)
8 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
8 Months Ago
Subtracting S2P launch site (world_update_2 conflict)
8 Months Ago
Skin bundles
8 Months Ago
Updating EAC setup / launcher
8 Months Ago
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8 Months Ago
Subtracting item pooling due to Item.MoveToContainer / Item.Save server NRE (too close to patch to attempt a fix)
9 Months Ago
Rebuilt native libraries with Debian 10 for backwards compatibility
9 Months Ago
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9 Months Ago
Rebuilt native libraries using older Linux version for backwards compatibility