userandrecancel
branchrust_reboot/maincancel

5,422 Commits over 4,444 Days - 0.05cph!

9 Years Ago
Changed reflection probe time slicing to "individual faces"
9 Years Ago
Changed default server.metabolismtick to one second
9 Years Ago
Removed itemoutline test convar (showoutlines still exists)
9 Years Ago
Eliminated GC from GlobalMessages subscription (particularly ItemIcon.OnEnable / OnDisable in UIInventory.Update)
9 Years Ago
Removed some legacy network graph garbage that's entirely unused since it was replaced by the new netgraph
9 Years Ago
Removed some dev convars that were all broken / unused
9 Years Ago
Added netgraph.categoryfilter and netgraph.objectfilter Only track network packet stats if netgraph is enabled
9 Years Ago
Added printpos / printrot / printeyes server console commands
9 Years Ago
Disabled life story (temporary client crash hotfix) Network++
9 Years Ago
Subtracting 25069
9 Years Ago
Subtracting 25071
9 Years Ago
Merge from network_lerp_2
9 Years Ago
Fixed editor decal error
9 Years Ago
Committing v_semi_pistol reload meta file since nobody else is
9 Years Ago
Trying to untangle merge / subtract garbage
9 Years Ago
Rolling back BaseProjectile to before goosey's changes
9 Years Ago
Rivers are no longer green
9 Years Ago
Updated root macOS Steam lib
9 Years Ago
Merge from save156
9 Years Ago
Compile fixes (water well, storage container)
9 Years Ago
Bundle splits
9 Years Ago
EAC update + Cerberus API upgrade
9 Years Ago
FlashlightBeam is IClientComponent
9 Years Ago
Send EAC player tick at most once per frame
9 Years Ago
Updated EAC hashtool config
9 Years Ago
Reverted EAC hashtool to previous version
9 Years Ago
Updated EAC hashtool to latest version
9 Years Ago
LineRendererActivate is IClientComponent
9 Years Ago
EAC rollback
9 Years Ago
Analytics now tracks total memory usage rather than only managed memory
9 Years Ago
Don't exclude metal from shaders (if used)
9 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
9 Years Ago
EAC rollback rollback
9 Years Ago
EAC SDK update
9 Years Ago
Merge from save157
9 Years Ago
Bundles
9 Years Ago
Bundles
9 Years Ago
Bundles
9 Years Ago
EAC rollback (again)
9 Years Ago
Fixed door protection properties protecting against decay damage
9 Years Ago
Changed the way upkeep payments are processed so the decay time on the cupboard is more accurate and more intuitive
9 Years Ago
Cleared map cache Network++
9 Years Ago
Disabled LOD upscaling on lots of clutter (less popping)
9 Years Ago
Removed all remaining objects from the reflection layer (now unused) Reflection probe uses skybox shader (no directional scattering)
9 Years Ago
Time of Day update
9 Years Ago
Moving tree stump / log textures to safety
9 Years Ago
Deleted old unused tree assets
9 Years Ago
Added environment properties asset to adjust ambient / reflection multipliers and transition speed
9 Years Ago
Added reflection.terrain / world / construction / clutter / tree convars (runtime testing)
9 Years Ago
Added player building proxy meshes for reflection pass Added reflection.quality convar (0, 1, 2 - defaults to 0, unsaved for now)