userandrecancel
branchrust_reboot/maincancel

5,422 Commits over 4,444 Days - 0.05cph!

9 Years Ago
EAC SDK update (Linux fix)
9 Years Ago
Merge from weekend_branch_5
9 Years Ago
Fixed rare packet corruption when network encryption is enabled
9 Years Ago
EAC integrity violation is logged as error
9 Years Ago
Fixed ListComponent sometimes having instances in its list that are disabled (because they were added in Awake)
9 Years Ago
EAC SDK update
9 Years Ago
Network++
9 Years Ago
Removed union structs from Rust.Global (now in Facepunch.System)
9 Years Ago
Converted network stream read / write to get / set bytes via unions
9 Years Ago
Made RPC parameter handling GC-free
9 Years Ago
Fixed error when dropping items
9 Years Ago
Network groups now use ListHashSet instead of HashSet (allows for faster iteration) Optimized SendSnapshots and FindInGroup by iterating directly over the networkable buffer
9 Years Ago
Eliminated a bunch of server logging overhead that could cause frame rate drops
9 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
9 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
9 Years Ago
Improved network read and write performance by accessing the stream buffer directly
9 Years Ago
Removed NetworkQueueList.Add profiler sample (profiling test)
9 Years Ago
EAC SDK update
9 Years Ago
Eliminated some GC from logging player deaths
9 Years Ago
EAC SDK update
9 Years Ago
EAC SDK update
9 Years Ago
Monuments default to "all tiers" on their MonumentInfo component All remaining monuments (like caves) spawn on all tiers
9 Years Ago
EAC SDK update
9 Years Ago
Merge from save153
9 Years Ago
World Serialization++ Network++
9 Years Ago
World Serialization++
9 Years Ago
Network++
9 Years Ago
Linux server EAC fix
9 Years Ago
EAC SDK update
9 Years Ago
Server profiling tweaks
9 Years Ago
More server profiling
9 Years Ago
Forgotten UnityEngine.Profiling
9 Years Ago
AntiHack.Log only prints to server console on debuglevel 2 or higher
9 Years Ago
EAC SDK update
9 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
9 Years Ago
Cherry picking 23932
9 Years Ago
Cherry picking 23930
9 Years Ago
Cherry picking 23929
9 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
9 Years Ago
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
9 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
9 Years Ago
EAC SDK update
9 Years Ago
Merge from Unity2017.2
9 Years Ago
Subtracting 24120, 24123, 24124, 24127
9 Years Ago
Merge from save154
9 Years Ago
Merge from building_system_3.1
9 Years Ago
Added shell protection to 1/2 and 1/3 walls
9 Years Ago
Changed health of 1/3 wall to same as other walls
9 Years Ago
Fixed Barren startup error Updated road physic material
9 Years Ago
Log error when baking terrain heightmap while the terrain is on the wrong layer