userandrecancel
reporust_rebootcancel

10,832 Commits over 3,867 Days - 0.12cph!

8 Years Ago
Baseline (backup checkin)
8 Years Ago
Profiling
8 Years Ago
Fixed rocket_explosion prefab being fucked up and breaking when pooled (another smoke_2 warning)
8 Years Ago
Scene2Prefab
8 Years Ago
Bunker room layer fixes
8 Years Ago
Log warning when component on pooled prefab was destroyed
8 Years Ago
Fixed various effect (mostly explosion) prefabs being fucked up and breaking when pooled Fixed mysterious "smoke_2" prefab warnings being logged
8 Years Ago
8 Years Ago
Particle system culling tweaks
8 Years Ago
Scene2Prefab
8 Years Ago
Removed rigidbodies from radiation sphere triggers (server physics perf)
8 Years Ago
Reduced overall client side player collider and rigidbody count by a third
8 Years Ago
Enabled prefab pooling on some effect spawns that weren't using it Fixed particle systems on impact effects sometimes not playing
8 Years Ago
Animal skin prefab cleanup (memory usage)
8 Years Ago
CraggyIsland radiation sphere test
8 Years Ago
Scene2Prefab (sphere tank, fixes missing barrels)
8 Years Ago
Fixed ParticleSystemContainer leading to issues on inactive game objects (state uninitialized, trying to call invoke)
8 Years Ago
ParticleSystemCull / ParticleSystemLOD fixes
8 Years Ago
8 Years Ago
Changed how NaN damage is ignored (in case early returning leads to issues in Hurt() method overrides)
8 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
8 Years Ago
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8 Years Ago
Scene2Prefab (static industrial door collider update)
8 Years Ago
Updated static industrial door collider dimensions
8 Years Ago
AH tweak
8 Years Ago
Log warning when entity switches to null network group
8 Years Ago
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8 Years Ago
Snow piles on tree bases cull
8 Years Ago
Scene2Prefab (updated static industrial doors)
8 Years Ago
Fixed layer on static doors
8 Years Ago
Added prevent building volumes to harbors
8 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
8 Years Ago
Merge from save140
8 Years Ago
Bundles
8 Years Ago
Manifest
8 Years Ago
Network++ Save++
8 Years Ago
Merge from main
8 Years Ago
Stricter high external wall placement (RUST-1502)
8 Years Ago
Scene2Prefab
8 Years Ago
Bunker room layer fixes (RUST-1495)
8 Years Ago
Scene2Prefab
8 Years Ago
Harbor gradient alignment for more reliable placement
8 Years Ago
DecorTransform component
8 Years Ago
Merge from main
8 Years Ago
Fixed monument terrain offset being ignored
8 Years Ago
Minor cave_small_medium fix
8 Years Ago
Scene2Prefab
8 Years Ago
Refreshed terrain volume checks on caves and military tunnel
8 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
8 Years Ago
Scene2Prefab