userandrecancel
reporust_rebootcancel

10,550 Commits over 4,324 Days - 0.10cph!

7 Years Ago
World serialization uses IL2CPP-compatible format World transfer uses same data format as world serialization
7 Years Ago
Native water system backend is server only (temporary workaround)
7 Years Ago
Subtracting 37900, 37911, 37913 and 37916
7 Years Ago
Briefly disable client side world item collider when they switch their parent (this prevents them from fucking up ragdolls)
7 Years Ago
Fixed cloudmovement convar NRE in console autocomplete in the main menu
7 Years Ago
ViewmodelBob uses correct velocity when inside TriggerForce
7 Years Ago
Disabled two dunes in the excavator scene since they could stick out of the ground on certain seeds
7 Years Ago
Excavator engine exhaust particle effect position fix
7 Years Ago
Fixed speeds applied by excavator belts being slower than the belt, particularly on the excavator arm
7 Years Ago
Fixed jumpy movement on excavator belts that are not perfectly horizontal due to loss of gravity from the applied trigger force
7 Years Ago
Skin bundle update
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Cleanup
7 Years Ago
Restored ProceduralComponent.Mode as it is used by custom maps
7 Years Ago
Tweaks
7 Years Ago
Merge from main
7 Years Ago
Tweaks
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Forgotten file
7 Years Ago
Fixed checksum mismatch when using server level transfer Added server.leveltransfer convar Added maxpacketspersecond_world convar Renamed maxrpcspersecond to maxpacketspersecond_rpc Renamed maxcommandspersecond to maxpacketspersecond_command Remaned maxtickspersecond to maxpacketspersecond_tick Renamed maxcommandpacketsize to maxpacketsize_command
7 Years Ago
Merge from main
7 Years Ago
Made playerseed and shuffleplayerseed take optional argument that specifies the target player (only visible locally, only in demos or admin / dev)
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
Progress
7 Years Ago
Progress
7 Years Ago
Baseline
7 Years Ago
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7 Years Ago
Fixed reload problems at extremely low FPS
7 Years Ago
Disconnect on checksum mismatch
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed binds not working with cinematic_play and cinematic_stop
7 Years Ago
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7 Years Ago
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7 Years Ago
Added warning message to loading screen when joining servers with 4k maps with less than 10GB of RAM
7 Years Ago
Forgotten file
7 Years Ago
ProjectVersion.txt
7 Years Ago
Fixed ToBaseEntity not falling back to GetComponent if called on a child object of an entity instead of the root object
7 Years Ago
Force triggers do not apply to corpses (fucks them up)