userandrecancel

12,551 Commits over 3,806 Days - 0.14cph!

6 Years Ago
Skin 1092131816
6 Years Ago
Skin 1084823878
6 Years Ago
Skin 1084800708
6 Years Ago
Skin 1084392788
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Skin 1084390180
6 Years Ago
Skin 1083653685
6 Years Ago
Skin 1083628316
6 Years Ago
Skin 1083591199
6 Years Ago
Skin 1082302323
6 Years Ago
Skin 1073904216
6 Years Ago
Skin 1067191615
6 Years Ago
Skin 1058431260
6 Years Ago
Skin folder
6 Years Ago
Initial commit
6 Years Ago
Fixed build server moving texture bundles to wrong folder when using -buildTo
6 Years Ago
Include skins in main install
6 Years Ago
Removed asset bundle splitting, see if that works
6 Years Ago
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6 Years Ago
Fixed palms not avoiding lakes
6 Years Ago
Unfucked ItemBasedFlowRestrictor parameter serialization Print error message when trying and failing to move item Include prevent movement layer in footstep raycast
6 Years Ago
Merge from bandit_town_tweaks
6 Years Ago
Reapplied terrain anchor tweaks
6 Years Ago
Merge from main
6 Years Ago
Adjusted bandit town terrain anchors Adjusted distance between medium sized monuments
6 Years Ago
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6 Years Ago
Fixed some spawn issues with the bandit town Network++ Save++
6 Years Ago
Bundles
6 Years Ago
Added MonumentIsland test scene
6 Years Ago
Added "spawn individuals" concept to spawn handler, for example for hero trees to always respawn in a particular spot Added respawn_individuals convar (toggles automatic individual respawn) Added fill_individuals console command (respawns all individuals)
6 Years Ago
Use managed code for monument and mountain terrain data transfer (test)
6 Years Ago
Removed some unsafe code (test)
6 Years Ago
Merge from bandit_town
6 Years Ago
Merge from main
6 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
6 Years Ago
Small clutter rocks no longer use convex mesh colliders
6 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
6 Years Ago
No longer filter character spawns by biome (only by tier)
6 Years Ago
Updated Facepunch.Steamworks
6 Years Ago
Updated RustNative
6 Years Ago
Merge from bandit_town
6 Years Ago
Merge from procgen_native
6 Years Ago
Merge from main
6 Years Ago
Added native monument biome transfer Backup of some irrelevant changes that can go live this month (rest in shelves)
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Noise native entry point updates
6 Years Ago
Merge from main
6 Years Ago
Rolling back 27718 due to scene crash (unity_2018.2.0)
6 Years Ago
Merge from unity_2018.2.0