userandrecancel

12,539 Commits over 4,109 Days - 0.13cph!

7 Years Ago
Added "spawn individuals" concept to spawn handler, for example for hero trees to always respawn in a particular spot Added respawn_individuals convar (toggles automatic individual respawn) Added fill_individuals console command (respawns all individuals)
7 Years Ago
Use managed code for monument and mountain terrain data transfer (test)
7 Years Ago
Removed some unsafe code (test)
7 Years Ago
Merge from bandit_town
7 Years Ago
Merge from main
7 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
7 Years Ago
Small clutter rocks no longer use convex mesh colliders
7 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
7 Years Ago
No longer filter character spawns by biome (only by tier)
7 Years Ago
Updated Facepunch.Steamworks
7 Years Ago
Updated RustNative
7 Years Ago
Merge from bandit_town
7 Years Ago
Merge from procgen_native
7 Years Ago
Merge from main
7 Years Ago
Added native monument biome transfer Backup of some irrelevant changes that can go live this month (rest in shelves)
7 Years Ago
Merge from main
7 Years Ago
Noise native entry point updates
7 Years Ago
Merge from main
7 Years Ago
Rolling back 27718 due to scene crash (unity_2018.2.0)
7 Years Ago
Merge from unity_2018.2.0
7 Years Ago
Merge from main
7 Years Ago
Monument biome transfer
7 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
7 Years Ago
More regression fixes from 27668
7 Years Ago
Fixed corpse warnings / NREs from 27668
7 Years Ago
Fixed held entities inside unsaved item containers leaking on server restart
7 Years Ago
Fixed ambience emitter memory leak + pooling error
7 Years Ago
Unity 2018.2.0
7 Years Ago
Updated Rust.FileSystem to be in line with Rust.World
7 Years Ago
Merge from main
7 Years Ago
SDK bundle lookup table fix
7 Years Ago
Include empty prefabs in preview prefab creation
7 Years Ago
Enabled prefab preview rebuild when building client bundles
7 Years Ago
Fixed SoundDefinition.OnValidate errors when building server bundles
7 Years Ago
SDK bundle progress
7 Years Ago
Temporarily subtracting 27609 again Added debug.puzzleprefabrespawn
7 Years Ago
Prefab scene
7 Years Ago
Reverted BasePlayer.DisplayName to BasePlayer.displayName (mods)
7 Years Ago
try / catch for impossible to debug decor NRE
7 Years Ago
Unity 2018.2 editor fixes
7 Years Ago
Fixed small player group system protobuf server memory leaks and GC churn Fixed small IO entity system protobuf server memory leaks and GC churn
7 Years Ago
Watch tower decays in 8 hours (5 hour delay) if not inside building privilege with upkeep paid for
7 Years Ago
Subtracting 27533 & 27534
7 Years Ago
Build test
7 Years Ago
Prefab stuff for Rust.World
7 Years Ago
New skin cache version (force-refresh normal maps)
7 Years Ago
SocketMod_AreaCheck tweaks for Alistair
7 Years Ago
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7 Years Ago
FileSystem rewrite for Rust.World
7 Years Ago
Added prefab list asset for world SDK