userandrecancel

12,539 Commits over 4,109 Days - 0.13cph!

8 Years Ago
EAC HandleClientUpdate tweaks
8 Years Ago
EAC register timeout is 20 seconds
8 Years Ago
Baseline
8 Years Ago
Merge from main
8 Years Ago
Cherry picking 22194
8 Years Ago
Fixed stack trace red text in main menu because fuck me
8 Years Ago
Logging tweak
8 Years Ago
Formatting
8 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
8 Years Ago
Tweaked snow mound terrain anchors
8 Years Ago
More manifest logging
8 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
8 Years Ago
TerrainAnchorGenerator improvements
8 Years Ago
PlayerInventory NRE fixes
8 Years Ago
Merge from snow_biome_revamp Network++
8 Years Ago
Merge from main
8 Years Ago
SavasIsland uses new foliage
8 Years Ago
Terrain anchor tweaks
8 Years Ago
Fixed terrain anchors being ignored on clutter
8 Years Ago
Subtracting EAC API updates (let's try again next week)
8 Years Ago
Only set isGameInitRun when it actually succeeded
8 Years Ago
Density / distance tweaks
8 Years Ago
Terrain anchors
8 Years Ago
Normal alignment
8 Years Ago
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
8 Years Ago
EAC profiling + hopefully GC fix
8 Years Ago
Deleted old terrain atlases (PNG)
8 Years Ago
Updated terrain texture atlas
8 Years Ago
Merge from main
8 Years Ago
Compile fix
8 Years Ago
Compile fix
8 Years Ago
EAC networking fix Network++
8 Years Ago
Updated Facepunch.Raknet plugin
8 Years Ago
EAC API updates (attempt 2)
8 Years Ago
Fixed animal model root bone references often being the parent game object instead of the root bone of the rig
8 Years Ago
Eliminated more GC allocs from Ragdoll / RagdollInheritable
8 Years Ago
Subtracting EAC API update
8 Years Ago
EAC API update (client side) Network++
8 Years Ago
More profiling
8 Years Ago
Eliminated GC allocs from RagdollInteritable.Inherit
8 Years Ago
Eliminated GC allocs from Ragdoll.RagdollSetup
8 Years Ago
Fixed weird profiling in SkinnedMultimesh.BuildBoneDictionary
8 Years Ago
Enabled prefab pooling on rotting flies effect
8 Years Ago
Eliminated GC allocs from Projectile.DoMovement
8 Years Ago
EAC API update
8 Years Ago
Converted some remaining stuff to invoke handler
8 Years Ago
NPCPlayer uses invoke handler (particularly due to CancelInvoke)
8 Years Ago
Added IsInvoking to invoke handler
8 Years Ago
Bundling preprocessing fix
8 Years Ago
Optimized Model.FindBone and Model.FindClosestBone and made them GC free Populate model bones (transform list and name list) in prefab preprocessing to avoid runtime GC