userandrecancel

12,560 Commits over 3,806 Days - 0.14cph!

7 Years Ago
Fixed some hardcoded prefab paths in code that weren't lowercase
7 Years Ago
Removed some crazy inefficient methods from GameManager that should not be used by anything Eliminated GC allocs from lowercase conversion of prefab names (triggered by spawn handler, decor spawners) Log warning when having to convert prefab names to lowercase (should never happen)
7 Years Ago
Added AssetNameCache (with GetName / GetNameLower / GetNameUpper extension methods for materials and physic materials) Eliminated GC allocs from footstep / footprint lookups, hit effect lookups and gib effect lookups
7 Years Ago
Reduced distance fog / aerial perspective density at daytime / dusk / dawn by 25-50%
7 Years Ago
Added "authtimeout" convar (default = 10 seconds)
7 Years Ago
Reduced spawn density of wooden logs by around 30%
7 Years Ago
Disabled saving on radtown ore nodes (not supported by loot spawn points, RUST-1747)
7 Years Ago
Better spawn handler density enforcement
7 Years Ago
Larger coastal player spawn areas
7 Years Ago
Eliminated ~300B of GC allocs whenever a randomized sound was played
7 Years Ago
Profiling
7 Years Ago
Eliminated GC allocs from effect instantiates (IEffect.SetupEffect) Eliminated GC allocs from effect weapon bone parenting (EffectParentToWeaponBone) Eliminated GC allocs when switching resource stages (StagedResourceBreakEffect)
7 Years Ago
EAC SDK update (fixes macOS startup issue)
7 Years Ago
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7 Years Ago
Network++
7 Years Ago
Merge from eac_api_2
7 Years Ago
Merge from main
7 Years Ago
Rebuilt Facepunch.Network and Facepunch.Raknet
7 Years Ago
Merge from main
7 Years Ago
EAC SDK update (eliminates GC allocations)
7 Years Ago
Do EAC auth right after Steam auth
7 Years Ago
EAC HandleClientUpdate tweaks
7 Years Ago
EAC register timeout is 20 seconds
7 Years Ago
Baseline
7 Years Ago
Merge from main
7 Years Ago
Cherry picking 22194
7 Years Ago
Fixed stack trace red text in main menu because fuck me
7 Years Ago
Logging tweak
7 Years Ago
Formatting
7 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
7 Years Ago
Tweaked snow mound terrain anchors
7 Years Ago
More manifest logging
7 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
7 Years Ago
TerrainAnchorGenerator improvements
7 Years Ago
PlayerInventory NRE fixes
7 Years Ago
Merge from snow_biome_revamp Network++
7 Years Ago
Merge from main
7 Years Ago
SavasIsland uses new foliage
7 Years Ago
Terrain anchor tweaks
7 Years Ago
Fixed terrain anchors being ignored on clutter
7 Years Ago
Subtracting EAC API updates (let's try again next week)
7 Years Ago
Only set isGameInitRun when it actually succeeded
7 Years Ago
Density / distance tweaks
7 Years Ago
Terrain anchors
7 Years Ago
Normal alignment
7 Years Ago
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
7 Years Ago
EAC profiling + hopefully GC fix
7 Years Ago
Deleted old terrain atlases (PNG)
7 Years Ago
Updated terrain texture atlas
7 Years Ago
Merge from main