userandrecancel

10,614 Commits over 4,413 Days - 0.10cph!

9 Years Ago
Merge from main
9 Years Ago
Merge from save142
9 Years Ago
LightEx supports pooling
9 Years Ago
Tweaked ores / ores_snow densities to represent the changed biome distributions
9 Years Ago
Removed floating road segment from airfield
9 Years Ago
Reduced player disconnect kill delay to 5 seconds (RUST-1030)
9 Years Ago
Removed lilacs Reduced scale on the other flowers
9 Years Ago
Fixed map filename regex failing to find matches on Windows due to the path separator
9 Years Ago
Scene2Prefab airfield
9 Years Ago
PrefabInfo debug checks are ifdef'd (disabled by default)
9 Years Ago
PrefabInfo debug prints are errors
9 Years Ago
PrefabPool debug checks are ifdef'd (disabled by default)
9 Years Ago
Prefab instantiate shows prefab name in profiler
9 Years Ago
More profiler samples in player tick processing
9 Years Ago
Looting RPC profiler samples
9 Years Ago
Compile fix
9 Years Ago
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9 Years Ago
Updated ignore.conf
9 Years Ago
Merge from main
9 Years Ago
Cherry picking ignore.conf
9 Years Ago
9 Years Ago
Cleanup
9 Years Ago
Fixed extremely rare race condition while receiving data Optimized memory usage Refactoring
9 Years Ago
Batched meshes contain xz position offset in zw channels of uv1
9 Years Ago
Moved procedural foliage placements to foliage spawn script Added foliage batching grid to batching prefab, loaded into all scenes
9 Years Ago
Verbose batching (level 1)
9 Years Ago
Merge from main
9 Years Ago
Merge from foliage_system
9 Years Ago
Fixed one stone tier roof piece having no valid tangents
9 Years Ago
Tweaked renderer_threading and collider_threading convar behaviour (nicer for profiling)
9 Years Ago
Better coroutine profiling
9 Years Ago
Stripping unused / commented out scripts
9 Years Ago
Fixed ServerMgr indentation
9 Years Ago
Tweaked connect coroutine handling
9 Years Ago
Warning fixes
9 Years Ago
9 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
9 Years Ago
Added profiler samples to workshop skin loading
9 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
9 Years Ago
Added "itemskins" convar to toggle workshop item skins
9 Years Ago
More profiler workshop skin profiler samples
9 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
9 Years Ago
Entity creation is grouped by entity name in profiler Removed some needlessly deep nested profiler samples
9 Years Ago
Disabled MaterialColorLerp (memory, performance)
9 Years Ago
Added TimeWarning.BeginSample / EndSample (for coroutine profiling inside plugins)
9 Years Ago
Reduced stuttering and GC from workshop skin loading (this needs rethinking)
9 Years Ago
Experiment: More granular network cells (64 meters per cell instead of 126.5)
9 Years Ago
Merge from main
9 Years Ago
Merge from vertex_count_simplification
9 Years Ago
Plant skin instantiates are load balanced