12,696 Commits over 3,959 Days - 0.13cph!
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
Server now checks client beta name on connect (seeing if this works)
Re-adding music system code
Cherry picking goosey's shit from prerelease
Switched music file compression from Vorbis to ADPCM (test)
Merging 3000 meta files from main
Fixed ores on Barren not counting towards world population count when loaded from a save (RUST-1112)
Proper hitscan fix for projectile_protection 1
Fixed situations where only one player would die when two players killed each other at the same time
Updated camera in Perf.Playermodel scene (fixes incorrect clear flags)
Best-fit hit detection for projectile weapons
Hitboxes are no longer affected by the blend weight quality setting
Clothing no longer affects hitboxes
Restored BaseMelee sprinting behaviour when pressing attack or aiming
Fixed long-time issue where attack actions were delayed one frame while sprinting
Damage model reboot baseline
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
Tweaked disconnect message when exception is thrown
Added teleportpos, printpos, printrot admin console commands
Merge from throwable_weapons
Merge from throwable_weapons