userandrecancel

10,586 Commits over 4,383 Days - 0.10cph!

9 Years Ago
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration) Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
9 Years Ago
Reverted grenade mass and throw velocity changes
9 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
9 Years Ago
Fixed M249 having no rarity set (despawn time)
9 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
9 Years Ago
Spoiled meat and spoiled apples despawn faster
9 Years Ago
Burned chicken meat despawns faster
9 Years Ago
Manifest
9 Years Ago
Adjusted item pouch color to look different from the hidden stash
9 Years Ago
Grenade tweaks
9 Years Ago
Temperate biome has more stone nodes, less metal + sulfur nodes (arid + arctic biomes remain unchanged)
9 Years Ago
Subtracting 21321
9 Years Ago
Compile fix (server)
9 Years Ago
Changed C4 back to 10/10 seconds timer
9 Years Ago
Merge from main
9 Years Ago
Fixed foliage displacement from foundations
9 Years Ago
Removed FakePhysics (empty script)
9 Years Ago
Updated collider of static campfire
9 Years Ago
Merge from hell
9 Years Ago
Merge from hapis5
9 Years Ago
Removed a bullshit 0.33 reflection multiplier from MainCamera (set on sky dome)
9 Years Ago
Subtracting 21367 (should've gone to save146)
9 Years Ago
Merge from hapis5
9 Years Ago
9 Years Ago
9 Years Ago
Re-committing Damian's changes
9 Years Ago
Copying changes from hapis5
9 Years Ago
Removed random 0.33 sky reflection multiplier (set on sky dome instead)
9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
Fixed some missing script references in overgrowth_dressing (pending Scene2Prefab)
9 Years Ago
Manifest
9 Years Ago
Added ProceduralLift (baseline for lifts that aren't animator-controlled and can have multiple stops)
9 Years Ago
Lift saves and loads the current floor
9 Years Ago
LOD scripts take distance mode (XYZ or XZ) - useful for lifts
9 Years Ago
Serialization fix
9 Years Ago
Added terrain blend map support (when used monuments blend their heightmap with the blendmap falloff instead of the basic radial falloff)
9 Years Ago
Added blend map and terrain anchors to launch site Enabled hierarchy flattening on launch site (performance)
9 Years Ago
Added outdoor environment type (use when no darkening should be applied)
9 Years Ago
Scene2Prefab
9 Years Ago
Increased riverside / roadside topology radius
9 Years Ago
TerrainAnchorGenerator takes offset range
9 Years Ago
Junkpiles only spawn next to roads and powerlines Junkpiles no longer align to the terrain normal
9 Years Ago
Terrain anchor improvements
9 Years Ago
Adjusted terrain anchors on all monuments and caves (except launch site)
9 Years Ago
Adjusted terrain anchors on the launch site
9 Years Ago
PrefabParameters is now a PrefabAttribute
9 Years Ago
Adjusted ore spawn rules so they really only spawn near rock formations