10,661 Commits over 4,566 Days - 0.10cph!
Added GetLocalVelocity, GetWorldVelocity and GetParentVelocity for both client and server
Implemented server velocity for cargo ship
Server projectiles and thrown weapons inherit velocity from player parent
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Client side ragdoll objects are parented correctly (fixes physics drag effect)
Removed highFidelityRotation from BaseVehicle since this is now the default for all entities
LookatTooltip falls back to player self interact menu if entity we're looking at does not have an entity menu
More player LookingAt fixes
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Fixed icon rendering on entities with isDynamic set