branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

5 Years Ago
Backup
5 Years Ago
Added View class
5 Years Ago
Scene progress
5 Years Ago
Tweaked splat tiling to make the details bigger and splats less repetitive Tweaked puddle splat layer material values
5 Years Ago
Merge from /hdrp/world_art_revamp
5 Years Ago
Fixed ESP names wrapping Tab toggles MovieMaker UI Fixed MovieMaker UI drawing above Main Menu
5 Years Ago
Fixed moviemaker not being able to find prefab Use moviemaker camera for debugcamera
5 Years Ago
Ported all foliage billboard material properties from main
5 Years Ago
Reset foliage billboard shader inspector
5 Years Ago
Foliage multipliers
5 Years Ago
Fixed foliage instance random seed Fixed foliage tint compilation
5 Years Ago
Finished converting scenesettings
5 Years Ago
Scale gizmos properly with canvas Exploring converting settings to use Rust.UI.Properties
5 Years Ago
ESP for movie maker
5 Years Ago
Movie Gizmo work
5 Years Ago
Tweaks to tint and wind SF Added generic wind SF
5 Years Ago
Fixed wind instance world pos; both foliage and generic
5 Years Ago
Fixed foliage shader compile error Fixed foliage tint SF logic
5 Years Ago
Pause when we get to the end of a demo instead of quitting Jump To End works again
5 Years Ago
Fixed projectiles going the wrong speed with changed timescale Projectiles move smoothly during timescaled demo playback
5 Years Ago
When scrubbing only update entities that have changed during the delta
5 Years Ago
Fixed GameManifest editor bug
5 Years Ago
Profiling Don't use Enum.HasFlag (garbage, slow) Don't set UserIDString on load unless UserID changed Load GUIDs from GameManifest in editor, fallback to AssetDatabase if not found (faster, no gc)
5 Years Ago
Tease sky into working
5 Years Ago
Updated foliage shaders for parity on input and most functionality Added shader functions for foliage wind and wave displacement
5 Years Ago
Fixed deprecated shader compile error
5 Years Ago
Fixed exception when scrubbing Keyframe.Indexer.HasEntity optimisation Profiling
5 Years Ago
Fixed missing play button icons RustButton resets its styles properly if disabled while pressed Fixed timeline minute/second display being wrong
5 Years Ago
Fixed NRE in water system get height calls before native path was initialized
5 Years Ago
demo.record generates a name if none provided, adds extension only if passed name doesn't contain one demo.play returns properly on empty filename
5 Years Ago
Bundle fixes
5 Years Ago
Added Rust.UI.Editor asmdef #ifdef'd OnValidate
5 Years Ago
Remove debug code
5 Years Ago
Should fix import StyleAsset:OnValidate crash
5 Years Ago
merging moviemaker into hdrp
5 Years Ago
Cherry picked 37505 from hdrp/world_art_revamp
5 Years Ago
Cherry picked 37414, 37427 from main
5 Years Ago
Scene backup. Some prefab & mat fixes.
5 Years Ago
Ship progress
5 Years Ago
Fixed BaseSceneSettings not having any tonemapping & a few other settings.
5 Years Ago
Backup
5 Years Ago
Fixed lightbleeds.
5 Years Ago
Cull distance consistencies. Fixed obsolete scripts still being on some proplights. Scene backup.
5 Years Ago
Normals tweak for SSR
5 Years Ago
New longneck siren proplight prefabs. Ship progress. Slight SSR on ship_interior_floor
5 Years Ago
Scene backup. Mercury vapor bulb variants of the ceiling lights.
5 Years Ago
Cargoholds
5 Years Ago
Ship WIP
5 Years Ago
Ship progress. Light fixture tweaks.
5 Years Ago
Scene/ship wip