branchrust_reboot/maincancel

33,542 Commits over 4,140 Days - 0.34cph!

3 Years Ago
Fixed missing MeshCull scripts on red industrial door handles (door.hinged.industrial_a_a and door.hinged.industrial.a) Disable shadows on LOD1 of the train tunnels call elevator push button Disable shadows on LOD4/5 of static computer station and removed an unneeded client side mesh collider
3 Years Ago
Removed hardcoded Z/C/Y keys managing debug camera zoom Added debugcamera_zoomin and debugcamera_zoomout bindable buttons Added debugcamera_raise and debugcamera_lower bindable buttons, if these are bound then the debug camera will use this instead of the hardcoded Q/E
3 Years Ago
merge from hapis_conversion
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
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3 Years Ago
merge from Hapis
3 Years Ago
merge from hapis
3 Years Ago
Merge from content_reporting
3 Years Ago
merge from hapis_conversion - startup fix (hopefully)
3 Years Ago
merge from sav226 - Staging wipe
3 Years Ago
Don't run TreadAnimator unless player is within 20m (takes 0.3ms of time if player is in network range of launch site or junkyard)
3 Years Ago
Merge from async_loading
3 Years Ago
Added new Figma colour pallette mirroring the predefined Figma colours as close as possible (see FigmaPallette.unity scene)
3 Years Ago
shotgun slugs now have less damage falloff
3 Years Ago
disable todo list if gametips are disabled bumped ladder up in t1 tech tree
3 Years Ago
Merge from cui_improvements
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Merge from content_reporting
3 Years Ago
Merge from async_loading for some testing
3 Years Ago
Merge from cui_improvements
3 Years Ago
Merge from spectate_crosshair
3 Years Ago
Updated the Visual Studio Editor package from 2.0.11 to 2.0.14 (won't affect Rust itself)
3 Years Ago
Fixed RustText showing "SendMessage cannot be called" warnings after every compile
3 Years Ago
Merge from inventory_idle
3 Years Ago
Added adminlight convar (same as admintime, useful to test lighting)
3 Years Ago
Merge research table fixes
3 Years Ago
Hopefully fix hold to dismount showing an unlocalized string on progress bar UI (will need a phrase rebuild)
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Added options for modular car prefabs to spawn repaired, with parts and fuel. Set all Paddy's cars to start with fuel + T3 parts.
3 Years Ago
Rename NewAssembly to Rust.FileSystem
3 Years Ago
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3 Years Ago
Merge from inventory_idle
3 Years Ago
Cherry picking 71982+71989+72002. Fixes for the vehicle full flag.
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
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3 Years Ago
Merge from inventory_idle
3 Years Ago
Fix error when picking up a photo frame with edit history
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Merge from physical_camera_convar
3 Years Ago
Merge from spectate_crosshair
3 Years Ago
Merge from starting_deploy_rotation
3 Years Ago
Add midiconvar.reloadbindings to refresh midi bindings if they have been changed in a text editor at runtime
3 Years Ago
Reattempt merge from misc_fixes_june22 + additional fixes
3 Years Ago
Require multiple ping samples from the server before showing the ping warning screen so it is more reliable
3 Years Ago
Merge from modularvehicle_presets
3 Years Ago
Added support for the Error Text special case to the hudcomponent convar
3 Years Ago
Greybox Playground scene
3 Years Ago
Fix fog overlay effect from smoke grenades not working correctly when spectating If debug camera is enabled the fog effect will now use the debug camera position Fix smoke effect not updating if timescale is 0
3 Years Ago
Allow ridable horses to bypass the clipping check when mounted to an elevator, fixes horses not parenting to elevators since 65146 Removed some unneeded transforms in the elevator_lift client hierarchy