branchrust_reboot/maincancel

36,230 Commits over 4,352 Days - 0.35cph!

8 Years Ago
Fixed billboard shader on Metal Probex ortho basis for Metal (still needs work)
8 Years Ago
Fixed loot progress icon staying visible after exiting and re-entering container (RUST-191)
8 Years Ago
greatly reduced corn and pumpkin fruiting life length
8 Years Ago
Added Vertex Lighting toggle to Particles/Additive (Soft) shader
8 Years Ago
garage door no longer blocks placing triangle floor
8 Years Ago
Updated probex with fallback multi-pass for GS-less APIs Added probex support for macOS/Metal
8 Years Ago
skin approval
8 Years Ago
metal shopfront exploit fix
8 Years Ago
Garage door easier to open/close when placed near ladder hatch
8 Years Ago
Updated output path in protobuf generate scripts
8 Years Ago
Merged from AI branch
8 Years Ago
Merge from entity_parenting
8 Years Ago
Fixed NREs in AI.
8 Years Ago
Merge from entity_parenting
8 Years Ago
Fixed a couple NREs in AI.
8 Years Ago
Cherry picking 28703
8 Years Ago
Updated Scientist prefabs with proper stat definitions that got lost earlier in the week.
8 Years Ago
Attempt at fixing shadow cascade crash (RUST-197)
8 Years Ago
skin approval files
8 Years Ago
Disabled impostor shadows (testing shadow job crash)
8 Years Ago
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8 Years Ago
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8 Years Ago
Compile fix
8 Years Ago
Cherry picked 28917 to main
8 Years Ago
skin approval cs
8 Years Ago
skin approval files
8 Years Ago
Fixed icon rendering on entities with isDynamic set
8 Years Ago
merge into main protocol++
8 Years Ago
Tweaked set network rotation on player client.