branchrust_reboot/maincancel

38,826 Commits over 4,536 Days - 0.36cph!

9 Years Ago
Horse meat
9 Years Ago
Minor flame turret exploit fix Fixed flame turret mismatch deploy / ground watch layers
9 Years Ago
Phrases
9 Years Ago
updated generic sitting pose to avoid hands clipping
9 Years Ago
blueprint read sound abides by master sound settings
9 Years Ago
Updated Steamworks
9 Years Ago
Improved temporal anti-aliasing NaN handling Added additive projector shader Added scroll to projector shaders
9 Years Ago
rowboat pushing improved rowboat can be righted when in water attempted to fix rockets etc detonating inside moving vehicles fixed odd alt-look behavior in vehicles rowboat has increased buoyancy with velocity
9 Years Ago
Map Tweaks
9 Years Ago
Added two-layer caustics projector shader
9 Years Ago
slightly different boat wake
9 Years Ago
Added debug toggle to core/foliage shader and debug view option for vnormals, vtangents, vcolor
9 Years Ago
compile fix rowboat caustics
9 Years Ago
Fixed core/foliage debug view color space
9 Years Ago
Fixed that network interpolation velocity smoothing wasn't working correctly Interpolate rotations with slerp instead of lerp Fixed vis.lerp ghosting (and some ddraw ghosting in general)
9 Years Ago
Network extrapolation also uses slerp instead of lerp for rotations
9 Years Ago
Fixed player view direction going fubar with extrapolation (still some problems, should probably be disabled altogether for players due to delta updates)
9 Years Ago
boat profiling
9 Years Ago
Simpler water depth mask handling, more generic; updated rowboat prefab Added and enabled instancing support on depth mask material Nuked WaterDepthMask component
9 Years Ago
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9 Years Ago
Refresh Map Markers
9 Years Ago
Updated native dlls from Rust.Native (now on github, being built by jenkins) Included pdb's for native dlls (!!)
9 Years Ago
Boat engine files (all)
9 Years Ago
fixed vehicle chassis not displaying correct material
9 Years Ago
Missed meta files
9 Years Ago
Fixed friend list only showing one friend
9 Years Ago
Don't show "opening this will" stuff at the end of bags descriptions.
9 Years Ago
Don't show NPCs in the cheat report shit
9 Years Ago
Nuked base pyramid compression
9 Years Ago
Fixed inaccurate gather amount displayed when splitting
9 Years Ago
Hide voting counts in workshop view (Valve don't expose them anymore)
9 Years Ago
Print full exception when "error loading save" happens
9 Years Ago
Added server timestamp correction to network interpolation Network++
9 Years Ago
Stripped server schema refresh (fixes server stall every 30 minutes)
9 Years Ago
boat nre fix
9 Years Ago
Fixed server save timings ignoring the majority of the stall time
9 Years Ago
Nuked block texture compression test Nuked native gpu device request api
9 Years Ago
Send network update when healing entities using upkeep
9 Years Ago
Removed lerp debug log
9 Years Ago
Server player loot distance and client interaction distance are closer together
9 Years Ago
Fixed animals turning like Slowpoke (lerp regression)
9 Years Ago
Fixed lerp timestamp sometimes being incorrect when enabling lerp Fixed lerp server timestamp correction sometimes getting corrupt Added lerp.debug convar
9 Years Ago
wtfplastic
9 Years Ago
Changed lerp.debug to false by default
9 Years Ago
Fixed FormatException
9 Years Ago
Fixed ore bonus have sync position flag set
9 Years Ago
Optimized PositionLerp.SnapTo / SnapToEnd
9 Years Ago
Call ItemManager.InvalidateWorkshopSkinCache when new item definitions have been received
9 Years Ago
fixed boat engine ik boat sounds have master mixer skin approval network optimizations nre fixes
9 Years Ago
Enabled Junkpile NPCs