127,218 Commits over 4,109 Days - 1.29cph!
Enable json.net for PS4 build
Prebuilt native dlls for ps4, these are built from the respective directories in Plugins folder at the top of the tree, using premake to generate the solutions and then build them and copy them here.
Switch to IL2CPP by default for PS4 until we can address the .NET 4 requirements which prevent a console mono build.
Consoles load bundles from Application.streamingAssetsPath.
Dredge and bandit town scene update
rhib uses updated passenger animation not holding invisible bench
rebuild ps4 native DLLs with __declspec (dllexport)
Nametags for all players
Removed old nametags
electric wiring modular kit meshes/prefabs
Cherry picked water3 changesets from bandit_town
Dredge LODs and vertex color update
Attempt to optimize navmesh carving with respect to building.
Bandit town dredge update
Added swamps to procedural map, added ocean
Wooden cabin material update
Fixed foam computation causing gradient waves in high values; tweaked to roughly match
Fixed foam modulated by reflection; white foam is white
Foam in rivers now animates with waves
Fixed ocean color global shader property not linear
Fixed visibility toggle not working on some water bodies
Added water body component to generated rivers
[D11] Added EAC_DISABLED for console builds to disable via build defines
swamp trees population prefabs
topology edits to craggy island
[D11] More changes to help get console working
[D11] Added ability to disable steam via build defines
[D11] More changes to get console versions working - wip
[D11] More console changes, allows for package builds (with manual intervention for now), and loading into a level from FE.
Disabled clipping; touched shaders
rocking chair prefab (contains material for yoke and metal wheel)
black bin, materials and lods like the others
Fixed impostor baking for renderers with multiple submeshes
wall light (light fixtures folder) - probably will have to adjust material/texture of the glass; it looks pretty dodge in unity
Cherry picked imposter bake fix from bandit_town
something went wrong with the textures being unassigned to the rocking chair composite material
various pots, kettle, moonshine bottle and milk churn