127,192 Commits over 4,109 Days - 1.29cph!
[D11] Preserve existing platform settings
LookatTooltip falls back to player self interact menu if entity we're looking at does not have an entity menu
[D11] Texture meta file change for half res textures + crunch for ps4/xb1
More player LookingAt fixes
climb functionality which somehow works
Feet better align with eyes for NPCs on Cargo Ship.
[D11] Fix linux server compile
[D11] We need to copy the ServerBundles
[D11] Pie menu Define fix
[^] Updated Meta Files for Xbox and PS4
[D11] Construction controls now allow alteration of hight of build. Opening of Inventory and crafting screen altered to allow hight adjustment
Expanded waypoint set for NPC test spawn on Cargo Ship.
NPCs now stand still when they've reached a destination, rather than jiggle, on the Cargo Ship.
[D11][UI] Allow dismissal of UI dialog. Including RenameSleepingbag
[D11] Enabled USE_WARMUP_BUNDLES and skip buildTo on Asset Bundles
[D11] Xbox Texture Resizing - meta file checkin
[D11] D11_CONSOLE_PORT needs setting on Win64/Linux AssetBundles
[D11] Merge
28802 + Define fix
[D11 Xbox Texture Resizing - extra meta checkin
[D11] hard code the milestone build server address.
[D11] Put a cap on construction hight adjustment
[D11] Merge CL
28852 and CL28862
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[D11] More fixes for Bundles
[D11] Added missing define
[D11] Start with some defines on Jenkins builds because the manifest generate relies on them
[D11] Server analytics now enabled on command-line rather than through build define.
[D11] [UI] Added some extra textures for the HUD
[D11] Pass the param of warmup instead of defines and get rid of jenkins building windows clients
[D11] Make sure STEAM_DISABLED is set instead of STEAM
[D11] Remove Linux server for now its hanging
Some minor tweaks related to AI and cover.
ladder mounting bugfixes
fixed ladder detection through other triggers
[D11] actually set the quality level properly (to Good)
fixed EKG pathing
mount/dismount on parent works
mounting to ladders takes into consideration lerp/ping
Added LightGroupAtTime component for ToD intensity control over groups of lights and emissive surfaces
[D11] Analytics server hostname can now be specified on server command-line boot. Defaults to localhost otherwise.
[D11] put neo garlic setting equal to base mode garlic setting, no reason to be higher at the moment
[D11] Some Logging for folders on BuildAssetBundles