usercipeaXcancel

1,641 Commits over 579 Days - 0.12cph!

11 Months Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
11 Months Ago
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11 Months Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
11 Months Ago
Make sure placement error is correct for the deep sea build fix
11 Months Ago
Space station building skin added to upgrade_radius commands
11 Months Ago
Pressing a vending machine marker on the map again while its store menu is open now closes it
11 Months Ago
When opening the tech tree, always start on the highest level page by default
11 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
11 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
11 Months Ago
Added `applygenes` admin command - applies a given gene sequence to the clone/seed in your hands
11 Months Ago
Improved the `fillwater` command - Now able to fill up deployed liquid container being looked at, in addition to items in the hotbar - Clears old contents before adding, so you don't get stuck with the wrong water - Able to fill up water bucket, provided its equipped - Added reply feedback + description, cleaned up the code
11 Months Ago
HBHF Sensor tests
11 Months Ago
Fix deleteentitiesbyshortname not replying correctly, improve feedback and add usage descriptions
11 Months Ago
- Can now pass a radius to debug.puzzlereset, or not to reset all puzzles like before - Fix the command not working from the server console
11 Months Ago
Command block tests
11 Months Ago
CargoShip.UpdateMovement NRE fix
12 Months Ago
merge from tax_convars_rename
12 Months Ago
Renamed workbench tax convars to prevent loading old values from server configs workbench1TaxRate -> workbenchTaxRate1 workbench2TaxRate -> workbenchTaxRate2 workbench3TaxRate -> workbenchTaxRate3
12 Months Ago
Add debug server command to send a convar to a client Fix the log that prints when the client blocks such commands not including the full command string
12 Months Ago
merge from elevator_power_qol
12 Months Ago
Remove leftover ItemModChildIO component on the elevator item
12 Months Ago
merge from main
12 Months Ago
Allow mummy mask in conveyor filters
12 Months Ago
merge from cargoship_cameras
12 Months Ago
Update network groups of cargo cameras inside the main cargoship movement update Fixes an issue where they stop working after cargo left its original spawn position
12 Months Ago
merge from main
12 Months Ago
Feedback changes
12 Months Ago
merge from main
12 Months Ago
Compile fix
12 Months Ago
Add one more camera, give all of them some more better names
12 Months Ago
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12 Months Ago
Lower abandoned cabins puzzle reset radius from 30m -> 20m (same as build block zone) to prevent sleepers getting killed inside their base
12 Months Ago
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12 Months Ago
Add 4 proof of concept cameras to the cargo ship
12 Months Ago
Setup to have cargo ship spawn its own static cctv cameras, defined by a point + rotation + point to look at Prevent the cameras inheriting cargos global network group
12 Months Ago
Rewrite how labels are set in ItemDefinition DoPrepare. No differences in the results, wasnt broken before, just less potential calls to the asset database
12 Months Ago
Cache entity types list and reuse instead of redoing it every time
12 Months Ago
Test run the manifest with my latest improvements, commit manifest file and changed .meta files This removed incorrect entity labels on 404 entities
12 Months Ago
Test run the entity label cleaner, removed leftover entity labels from 47 prefabs that are no longer entities
12 Months Ago
Also include cleaning leftover GlobalBroadcast labels in the tool
12 Months Ago
Large oilrig S2P (fixes old scientists spawning again after merge from main 134314)
12 Months Ago
Disable MarkAttackerHostile on two more entities
12 Months Ago
Disable MarkAttackerHostile on 20 static entitites found in floating cities
1 Year Ago
Fix bug that capped the amount of cameras you can add to a computer station at 256 characters of the combined identifiers, caused by the default max length when reading the joined bookmark string on the client. Bumped it to 1024 which should be more than enough for most situations.
1 Year Ago
merge from ferry_cameras
1 Year Ago
Assigned names to the 4 static cctv cameras at ferry terminal, they actually work now. S2P FERRYDOCK, FERRYUTILITIES, FERRYPARKING, FERRYLOGISTICS
1 Year Ago
Cherrypick 133467 "Editor tool to find and remove incorrect / leftover entity tags" My previous commit makes it so entities get their labels cleaned and applied correctly on every manifest run, but it doesn't clear the tags off entities that became non-entities at some point. For that (less common) case this manual tool that I made before can be used.
1 Year Ago
Rewrite how entity labels are applied in BaseNetworkable DoPrepare, now also removes old incorrect entity labels. -> FIxes ~460 entity prefabs with wrong labels that no longer apply
1 Year Ago
Fix craftable/workbench labels sometimes getting set incorrectly in ItemDefinition DoPrepare, introduced in 123697
1 Year Ago
merge from boatspawner_nudge_fix