128,724 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                Effects are bundled automatically, labelled automatically
Viewmodel animation effects state an effect name only, component defines the folder path
                
                
                
                
             
         
        
        
        
            
            
            
                
                Powerplant scene update
Metal ladders greybox set
Some missing files
                
                
                
                
             
         
        
        
            
            
            
                
                Weapon mods can change some weapon stats
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed realm compile errors
Removed cl_children (they're all just children)
                
                
                
                
             
         
        
            
            
            
                
                Exposed more weapon stats
                
                
                
                
             
         
        
        
            
            
            
                
                Tree mat improvements. Island wip.
                
                
                
                
             
         
        
            
            
            
                
                Standalone concrete barricade prefab.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                More batched collider reverse lookup stuff
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
        
            
            
            
                
                animation clip effect paths
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
            
            
            
                
                Set of large industrial props greybox'd
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Batched colliders use the layer of their children
                
                
                
                
             
         
        
            
            
            
                
                Batched colliders refresh when the physic materials of their children change
                
                
                
                
             
         
        
            
            
            
                
                Batched colliders refresh when the meshes of their children change
                
                
                
                
             
         
        
            
            
            
                
                More large industrial props
                
                
                
                
             
         
        
            
            
            
                
                Weapon slot occupation rules
                
                
                
                
             
         
        
            
            
            
                
                Weapon slot occupation rules
                
                
                
                
             
         
        
        
            
            
            
                
                Added sun, moon and stars to reflection probe bake
Increased reflection probe resolution to 1024
                
                
                
                
             
         
        
            
            
            
                
                Adding missing terrain asset, setup for SceneToPrefab to powerplant level
                
                
                
                
             
         
        
            
            
            
                
                Show disabled slots as disabled
Hud update
Weapon gallery
Fixed a bunch of broken weapon world models (dropped models)
Added barrel bones to those that will use them
Fixed muzzle flash positions on some weapons