reporust_rebootcancel

135,361 Commits over 4,324 Days - 1.30cph!

5 Minutes Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
31 Minutes Ago
manifest again
32 Minutes Ago
Fixed FixCaret TMP_InputField NRE
32 Minutes Ago
Computer has multiple 'power out' slots that you can power using the graph
32 Minutes Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
33 Minutes Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
40 Minutes Ago
New: PoolAnalyzer - validates code around Pool usage - debug assembly built from e7281f13 Tests: detected errors, but those are false-positives (return of pooled object instance)
56 Minutes Ago
Added mini golf course sections as deployables.
1 Hour Ago
Fixed the config input fields fuckery
1 Hour Ago
Golfcart cursed experiment
1 Hour Ago
Cleaned up the mess in the UI folder
1 Hour Ago
Node registry cleanup Added the basics: Add, Subtract, Multiply, Divide, Or, Less Than, Equal, Clamp
2 Hours Ago
Merge: from save_leak_fix - Bugfix for items leaking during save - items would be incorrectly marked as persistent when owned by transient entities Tests: 5 save-load cycles on 2.5k procgen in editor. still leaked ~10 entities per save, but couldn't find them
2 Hours Ago
Merge: from main
3 Hours Ago
Random material changed for no reasons
3 Hours Ago
Dragging an input on a wired output replace the connection
3 Hours Ago
Changed golf hole files
3 Hours Ago
Can drag and drop from a port to another to connect them
5 Hours Ago
minigolf ramp 05 (curved)
5 Hours Ago
server update version to 021f737/2022.3.41x1 - any rigidbody with >128 colliders becomes a physx aggregate rather than an actor
5 Hours Ago
apartment complex greybox - some demolition on one side of the building
6 Hours Ago
server unity version to a1f6e5b/2022.3.41x1 - enabling proper multithreading for PhysX trigger contact processing
Rin
6 Hours Ago
Tightened up horizontal and vertical embrasure colliders
Today
- Culling toggle in editor - Fix issues with cell offsets - Fix grid offsets with negatives - Change dispatch thread size
Today
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Today
Simplify kapok branch A from 4 colliders into a single mesh convex collider Will save 6-9 colliders per vine swinging tree in jungle biome
Today
Capturable flag item/entity that you can pick up, move, drop Location is shown on the map
- Wire up new golf hole - Setup animator - Reset mechanics
Today
Stripping out more useless stuff, adding in more needed stuff Shut down the tutorial server if the player disconnects for more than 5 seconds or finishes the tutorial
Today
Added some new string and logistic network nodes Added zoom in the graph editor
Merge from 3p planner animation update
Animation fixes and code improvements
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
Today
Added a config panel for the dot matrix screen Fixed some recursion bugs when evaluating the graph Cleanup
Today
added golf hole bucket thing
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
Today
Craggy with hackweek junk on it
Today
Manifest stuff
Today
Codegen
Today
Make trailer into it's own entity prefab, apply enough stuff that is now functions as a trailer that can be towed (similar to siege machines)
Today
Make Trailer it's own entity class that inherits from BaseSiegeMachine
Today
Add box collider to the shipping container ceiling for hackweek (instead of convex collider)
Today
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Today
updated the anim clips of the door closer
Today
Added dot matrix screen item, can display any string sent by a computer Planning to add a config panel to set the text and colors manually too
Today
Various tundra/arctic biome edits and experiments.
Today
Fixed all 3 NREs, finally have both UI panels appearing at once and only one of them is in the wrong position
Today
Fixed print node only printing floats Different styling for exec connection lines
Today
New items supporting data chips: Batteries - isCharging - chargeTimeLeft - capacity (0-1) - activeUsage - powerIn Door controller - doorHealth - doorOpen Electric furnace - isPowered - isSmelting
Today
various pot plants and pot colour variants