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141,940 Commits over 4,413 Days - 1.34cph!

4 Minutes Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
4 Minutes Ago
spinner wheel bought up axel on base inside of 1:1 UV range
Rin
14 Minutes Ago
merge from mortar_prototype
22 Minutes Ago
Added electric furnace to render scene
24 Minutes Ago
merge from main
28 Minutes Ago
merge from steaminventory_newitem_fix
28 Minutes Ago
Fixed new items just bought not showing in your steam inventory (was only working in debug builds)
32 Minutes Ago
Include missing distance function in commit
35 Minutes Ago
Split shaders between stencil hole and overhead map Fix subinstances
41 Minutes Ago
45 Minutes Ago
Small UIHUD optims
50 Minutes Ago
workshopsource electric_furnace topology fix
3 Hours Ago
Reduce hole map distance for increased resolution Move map pivot in front of camera for increased distance Use DitherMaskClip for softer shadow edges Don't render holes to texture border to prevent sampling clamp issues Change to additive blend mode to prevent intersecting holes stomping data Add triangle prism asset for hole shape Replace alpha float cutoff with alpha map bool value in tile extractor
Today
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CharityPlushie setup
Today
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Today
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
Today
Fix NONE compile error in Workbench.Updates.cs
Today
Merge from terrain_lowering_nms_large_cave
Remove region locations help print out
Today
Missed a meta
Today
merge from fix_submesh_batching_shipping
Today
Rewrite submesh batching to batch with a key based on multiple materials instead of batching each individual submesh / material individually - fixes race condition where the inner plywood submesh would be disabled while the outer submesh would still show
Today
first pass on leaderboard complete, added throw timings in UI
Today
merge from console_quickjoin_fix
Today
Re-set the interaction toast to "connecting" after disconnecting when switching server
Today
Moved HotReloadSettings.asset to an editor folder
Today
Suppress all the shader error/warning logs on server startup
Today
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Today
Mat tweak
Today
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Today
Neon signs lighting & mat tweaks.
Today
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
Playground.player updated
Today
merge from console_quickjoin_fix
Today
Format
Apartment complex interior progress
Today
Fix error when trying to join another server while already connected Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
Krieg backpack holster offset pass
Today
merge from main
Today
missing .meta files that didnt show up
Today
mortar ammo world model prefabs setup relinked so can be dropped. added mortar world model too and linked. update to manifest. ammo types still need proper weapon rack setup
Today
Rebase on main
Today
Rebase on main
Bunny suit mat assignment fix
Today
Merge from workbench_upgrades
Today
io bench
Today
Ignore "AsyncResourceUpload failed." in server builds