branchrust_reboot/maincancel

33,182 Commits over 4,109 Days - 0.34cph!

10 Years Ago
Entity spawn test console command (entity.create)
10 Years Ago
SphereEntity for bawng
10 Years Ago
BuildingBlock protobuf update (backward compatibility)
10 Years Ago
Plugin proto
10 Years Ago
Removed unused textures/models Resized some oversized textures
10 Years Ago
Undone door experiment
10 Years Ago
Sentry + ak worldmodel now uses new AK model
10 Years Ago
Doors open/close 2x faster so sharrap
10 Years Ago
Replaced rain particles Removed rain falling on glass in front of eyes effect
10 Years Ago
Sentry NRE fix protocol++
10 Years Ago
merge into main
10 Years Ago
lighttoggle defaults to F
10 Years Ago
reduced costs of weapon attachments
10 Years Ago
updated loottables to include new attachments updated heli loot to drop new attachments
10 Years Ago
manifest
10 Years Ago
manifest, again, test
10 Years Ago
smoothed out the animal animations. The bear isn't so herky/jerky when he's attacking players.
9 Years Ago
More tweaks
9 Years Ago
Ran prepare prefabs
9 Years Ago
Can throw melee weapons while running
9 Years Ago
admin ent commands
9 Years Ago
Unused substances
9 Years Ago
Removed unused materials
9 Years Ago
Downed rain collision quality
9 Years Ago
merge into main
9 Years Ago
More cleanup
9 Years Ago
GamePhysics now uses the new allocation-free physics API
9 Years Ago
Fixed some speeling mistakes
9 Years Ago
added light toggle to keybinds
9 Years Ago
Refresh batched building mesh when rotating building parts
9 Years Ago
Roofs can no longer be placed downwards Reduced roof max placement distance
9 Years Ago
Change FOV when screen aspect is high to avoid being able to side-eye through walls
9 Years Ago
Fixed possibilities of ghost items if giving to full inventories
9 Years Ago
Updated GameConfig URL
9 Years Ago
Simpler/nicer/actually working for for the view stretch thing
9 Years Ago
Unnammed becomes Unnamed
9 Years Ago
RustNative update
9 Years Ago
EAC update
9 Years Ago
merge into main
9 Years Ago
fixed all weapon ikhold positions so they work with bonescaling.
9 Years Ago
merge from main/soundpolish
9 Years Ago
Semi auto rifle sounds
9 Years Ago
Touching some meta files
9 Years Ago
9 Years Ago
Updated launcher
9 Years Ago
Compile fix
9 Years Ago
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9 Years Ago
Sign exploit fixes
9 Years Ago
Entity stability values are now saved and loaded Stability warmup is much faster (and almost free if values have been saved) Stability refresh is faster (terminates after less iterations) All stability parameters can now be adjusted by admins Stability distance from ground is displayed in the editor
9 Years Ago
Fixed ent command NRE