33,404 Commits over 4,140 Days - 0.34cph!
Cherry picked foliage wind
Fixed shadow related shader compile errors
increased size of sewing kit
Optimized OnInventoryChanged path, profiling
Added new gunpowder worldmodel
Batching optimizations and fixes
vending machines can enable broadcasting and show up on maps
protocol++
updated vm shop map icon colors
fixed ceiling light moving the wrong way when shot
fixed server compile issues
Better load balancing for batching tasks that cannot be threaded
Heavy plate armour assets
Added cheap and generic high freq detail to terrain potato quality mode
Tweaked intermediate terrain quality modes
Reverting to old non-multithreaded batching for the patch (too risky)
guest code on codelock
heavy plate armor slows player movement
Fixed anisotropic performance regression affecting terrain perf on launch
added a walk animation for when the player is moving slower
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sentry turret has laser sight
caveman sash visible after player has touched any hostile item
if bed is made public it can be taken over and slept in by someone else
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plate armor recipie/armor/movement balance
phrases
merge from main/physicssounds2
Cannot place chairs and tables on walls =)
nope on the relaxed bear face
some world models tweaks (table and bear rug)
bear rug destroys on ground missing correctly
DebugSkin bundle (RUST-1556 maybe?)
Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
should be able to place objects on table now
Added MaxSpawnDistance to all impact effects and decals
Removed broken water impacts
Rugs display health
Are vulnerable to melee
Fridge is easier to place RUST-1560
Fridge lock pos RUST-1564
Fridge now destroys on ground missing RUST-1566
Doubled size of terrain potato detail texture; halved at GQ=0
refactored some display code for vms on maps
buffed heavyplate body armor
fixed sash not showing sometimes
Bear rug allow objects on top of itself again
Common rug icon more distinctive vs tool cupboard
removed negative protectino from heavy armor
massively increased condition
bearskin rug costs leather instead
fixed turret laser dot being too far from target
stone and twig floors are flat
sentry laser more accurate still
Subtracting
19287 (alexrehberg)