branchrust_reboot/maincancel

35,338 Commits over 4,324 Days - 0.34cph!

9 Years Ago
Merge from snow_biome_revamp Network++
9 Years Ago
PlayerInventory NRE fixes
9 Years Ago
More item description updates and fixes
9 Years Ago
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
9 Years Ago
Made snow mound edges even
9 Years Ago
TerrainAnchorGenerator improvements
9 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
9 Years Ago
More manifest logging
9 Years Ago
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
9 Years Ago
Tweaked snow mound terrain anchors
9 Years Ago
More item description updates and fixes
9 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
9 Years Ago
Formatting
9 Years Ago
reduced stone pickaxe cost
9 Years Ago
Fixed coverage queries collection handling
9 Years Ago
removed debug calls
9 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
9 Years Ago
Added depth bias for coverage query tests
9 Years Ago
Logging tweak
9 Years Ago
merge into main
9 Years Ago
Move query buffer resize to the right place
9 Years Ago
flare effect added to searchlight searchlight cost reduced
9 Years Ago
Cherry picking 22194
9 Years Ago
Safety first; fix for index out of range
9 Years Ago
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9 Years Ago
fixed skulls missing nametags
9 Years Ago
Description fixes + Phrases
9 Years Ago
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9 Years Ago
minor light flare added to ceiling lights
9 Years Ago
Removed max draggable from items (except liquids)
9 Years Ago
More description fixes and updates
9 Years Ago
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9 Years Ago
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9 Years Ago
Merge from eac_api_2
9 Years Ago
Network++
9 Years Ago
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9 Years Ago
Fixed fuzz in cloth shaders
9 Years Ago
Re-enabled coverage queries for debugging
9 Years Ago
Use query fallback only on osx, if not a dev + testing mode
9 Years Ago
EAC SDK update (fixes macOS startup issue)
9 Years Ago
OSX query crash fix candidate
9 Years Ago
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8 Years Ago
Eliminated GC allocs from effect instantiates (IEffect.SetupEffect) Eliminated GC allocs from effect weapon bone parenting (EffectParentToWeaponBone) Eliminated GC allocs when switching resource stages (StagedResourceBreakEffect)
8 Years Ago
Profiling
8 Years Ago
Eliminated ~300B of GC allocs whenever a randomized sound was played
8 Years Ago
Larger coastal player spawn areas
8 Years Ago
small backpack fbx/materials/textures/prefab etc
8 Years Ago
Better spawn handler density enforcement
8 Years Ago
OSX/GLCore gamma-related darken fix candidate
8 Years Ago
Added high quality normal mode to material packing processor Updated analysis tool