193,178 Commits over 4,049 Days - 1.99cph!

bot
8 Years Ago
Automated OSX Build
8 Years Ago
Test
8 Years Ago
NPC stats hover UI update. New system for multiple drugs basically working.
8 Years Ago
Addiction systems work
8 Years Ago
Working on buying systems
8 Years Ago
Big changes to addiction stats to handle multiple drugs, unlocking new types etc. May still change further.
8 Years Ago
Behaviour UI fuckeries
8 Years Ago
Added ping display to network info screen. Also ignoring project *.user files.
8 Years Ago
More LOS stuff
8 Years Ago
added profiler hook and clarified some comments on unit selection raycast code.
8 Years Ago
fixed radial spam
8 Years Ago
Fixed NRE in Building.RequiresItem
8 Years Ago
Removed BuildingStates enum & concept of states from Building Constructable buildings have a usability threshold, so that buildings can be used (e.g. shelters) before being fully complete Interactions can define whether the smartobject's parent entity must be flagged IsUsable for them to be enabled Added BaseEntity.IsUsable flag WIP building construction state persistence
8 Years Ago
getting ready netting wall frame
bot
8 Years Ago
Automated OSX Build #628
bot
8 Years Ago
Automated Windows Build #628
bot
8 Years Ago
Automated Linux DS Build #628
bot
8 Years Ago
Automated Linux Build #628
8 Years Ago
▍▊█▍▅▍█ ▅▋▋▄▆▆▄▇▄▄ ▉▊▇▇ (▄▇▋▌▌▆▍++)
8 Years Ago
Branch for Matt's tree changes.
bot
8 Years Ago
Automated Windows Build #627
8 Years Ago
Removed ILuaInterface::ThreadLock/ThreadUnlock, ILuaInterface::SetupInfiniteLoopProtection Removed GMMODULE definition, GLua namespace Added ILuaBase::SetState ILuaInterface::PushColor/GetColor use Color class instead of LuaColor A bunch of cleaning between ILuaInterface/ILuaBase
8 Years Ago
Removed Matt's changes
bot
8 Years Ago
Automated OSX Build #627
bot
8 Years Ago
Automated Linux Build #627
8 Years Ago
GM:RenderScreenspaceEffects will no longer be called with ViewData.dopostprocess set to false
8 Years Ago
Starting beds.
bot
8 Years Ago
Automated Windows Build
8 Years Ago
made foliage deferred and tidied up assets
8 Years Ago
fixed tooltips not going away
bot
8 Years Ago
Automated Linux Build
bot
8 Years Ago
Automated OSX Build
8 Years Ago
Fix
8 Years Ago
Mouseover fixes
8 Years Ago
Fix for RUST-1590 - Locker placement difficult
8 Years Ago
Ak47 world model uv fixes
8 Years Ago
fixes, splats adjustments
8 Years Ago
▌▆▋▍▋▉▍ ▊▅▋▄▅.
8 Years Ago
Various
8 Years Ago
Pipes collider fix
8 Years Ago
Fixed NRE in PlayerController.HandleWorldInteraction
8 Years Ago
airfield underground sewer and bunker network WIP
8 Years Ago
PlayerController cleanup, role defs save
8 Years Ago
Merge fixes
8 Years Ago
added an initial more precise raycast to unit selection / mouseover
8 Years Ago
PlayerController interactables use List because FixedArray is uesless in this context
8 Years Ago
Compile fix
bot
8 Years Ago
Automated Windows Build #626
bot
8 Years Ago
Automated Linux DS Build #626
bot
8 Years Ago
Automated OSX Build #626