193,454 Commits over 4,079 Days - 1.98cph!

8 Years Ago
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bot
8 Years Ago
Automated Linux DS Build #555
8 Years Ago
Fixed effect descriptions being wrong
8 Years Ago
reduced bloomage of vm screen
8 Years Ago
Fixed NRE in UnitPotraitManager after loading a saved game
8 Years Ago
some flexing idles
8 Years Ago
tidy up
8 Years Ago
Player.Load doesn't need an init check Removed Singleton.Reset base method Reset all GameManager extensions when killing the current session AudioManager tracks pooled sources in the wild and returns them on reset VisualFXManager is an extension, not it's own singleton Triggers the listen to player tribe creation callbacks use named methods rather than lamdas Fixed Effects.Save NRE
8 Years Ago
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8 Years Ago
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8 Years Ago
Rug setup end Manifest
8 Years Ago
Increased panel size, position, clip data sizes to int ( Fixes a problem with spawnmenu addon list fucking up with too many addons )
8 Years Ago
mixer edits
bot
8 Years Ago
Automated OSX Build #555
8 Years Ago
Merge OSX compilation fix from /prerelease
8 Years Ago
NRE fixes Fixed fridge icon position
8 Years Ago
Inventory stack fix
8 Years Ago
Fixed warning in screen interference shader Added double sided lighting to glass impact decal + custom shader
8 Years Ago
reduced python cost
8 Years Ago
Session cleanup
8 Years Ago
cut in rock lines in to hex blocks
8 Years Ago
...
8 Years Ago
ui cleanup
8 Years Ago
cleanup
8 Years Ago
Fixed vending machine screen glass not refracted
8 Years Ago
Fixed vending machine screen text now showing Fixed vending machine text and glow lights not refracted
8 Years Ago
ui cleanup
8 Years Ago
fridge door tweaks for readability
8 Years Ago
Fridge workshop model is openned
8 Years Ago
Fridge size tweaks (scale -12.5%)
8 Years Ago
ui
8 Years Ago
backup
8 Years Ago
More transparent ordering workarounds to fix particles clipping against window
8 Years Ago
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8 Years Ago
fixed screen interference fixed background of vm screen being too reflective
8 Years Ago
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8 Years Ago
Added custom render queue adjustment to standard shadergui Fixed decal bullet glass ordering
8 Years Ago
rug world model
8 Years Ago
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8 Years Ago
fridge same protection as repair bench
8 Years Ago
Rug deployable base files (models, textures, prefabs, etc.)
8 Years Ago
Sulphur ore & metal ore world models
8 Years Ago
Save
8 Years Ago
Removed IUnit.GetEffectsList cause it's useless
8 Years Ago
Fixed Unit+Info NRE
8 Years Ago
Fixed some bad state handling and resets in Effect Nested Dispenser classes to files, cleanup Added AudioSourceTypes.Effects, prefab to audio manager config Fires audio FX are on the Effects channel FixedArray cleanup
8 Years Ago
Added lower quality LOD (<300) to std refraction shader to disable grabpass Adjusted vending screenImage shaders and std refraction draw queues
8 Years Ago
fire sfx edit
8 Years Ago
Merge from main
8 Years Ago
female vox edit