userhannah.wattscancel
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681 Commits over 700 Days - 0.04cph!

1 Year Ago
Submitting missing metas for bucket, hammock
1 Year Ago
Continuing colour blockin on floating walkways
1 Year Ago
merge from naval update
1 Year Ago
Merge from main
1 Year Ago
floating walkway progress
1 Year Ago
Blocking in temporary colours and materials on floating walkways
1 Year Ago
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
1 Year Ago
More WIP work on floating walkways
1 Year Ago
Merged from naval update
1 Year Ago
Continuing testing out floating walkway platforms
1 Year Ago
Testing floating walkways WIP
1 Year Ago
Prefabbed up floating walkway parts of level
1 Year Ago
Resubmitting previous schizo prefab changes due to something breaking
1 Year Ago
Fixed incorrect prefab setup in schizo trees
1 Year Ago
Issue with schizolobium FBX names
1 Year Ago
Submitting zigg scene
1 Year Ago
Updated schizolobium colliders
1 Year Ago
Replaced mirrored corner piece after merge from main
1 Year Ago
merge from main 121401 to jungle update improvements
1 Year Ago
Replaced corner mezzanine piece in zigg due to inverted scale
1 Year Ago
Fixed billboard rotation issues on schizolobium
1 Year Ago
Updated schizo sapling billboards
1 Year Ago
More texture work on schizolobium sapling
1 Year Ago
Updated schizo tree COLs. Added first pass schizo sapling.
1 Year Ago
Schizolobium second pass + feedback
1 Year Ago
Tightened up zigg collision
1 Year Ago
Fixed over zealous collision on ziggurat stair sides
1 Year Ago
Removed duplicate nested tree prefab in schizolobium c
1 Year Ago
fixed some weird stretchy triangles in tree LODs
1 Year Ago
Schizolobium engine set up so now spawns jungle and is harvestable. Added third variant. Added collision meshes.
1 Year Ago
LOD3 rebaked textures after optimisation improvements to kit
1 Year Ago
Optimisation on jungle concrete walkways (LOD3 bake pending)
1 Year Ago
More work on schizolobium variants A and B
1 Year Ago
Removed/lowered collision contribution props under under zigg entrance stairs. S2P.
1 Year Ago
Refactored depth gauge prefabs so LODs work properly and to remove wayward script.
1 Year Ago
Reduced more texture resolutions to improve zigg perf
1 Year Ago
Reduced concrete walkway LOD distances further
1 Year Ago
Reduced more texture sizes to help perf in jungle monuments
1 Year Ago
Reduced ao, ms texture resolution on some jungle props
1 Year Ago
Reduced LOD distances of concrete walkways inside Zigg
1 Year Ago
Missed some billboard texture changes
1 Year Ago
Updated schizolobium with progress from friday
1 Year Ago
Removed broken stair piece from Zigg entrance that was causing collision issues,
1 Year Ago
Fixed self intersection on zigg bamboo stairs. Fixed overlapping decal in zigg scene and ran S2P.
1 Year Ago
Tightened collision around Zigg security entrance.
1 Year Ago
Changed colliders in piper nigrum corner pieces to prevent player obstruction. Removed obsolate col meshes.
1 Year Ago
Changed collision material type to rock for better sfx
1 Year Ago
First pass of proper schizolobium tree textures
1 Year Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
1 Year Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.