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577 Commits over 608 Days - 0.04cph!

11 Months Ago
Removing obsolete jungle ruins cell top meshes
11 Months Ago
Second pass on jungle ruin walls collision to adhere COL meshes closer to stepped and jagged wall pieces
11 Months Ago
Rehooked up missing col mesh from ruin piece
11 Months Ago
Added placeholder Schizolobium tree, placeholder billboard set up, mats and textures
11 Months Ago
Darkened piper nigrum mat and enabled vert AO (was at 0) for better harmony with surrounding foliage
11 Months Ago
Baked LOD3s for piper nigrum. Rehooked up disconnected LOD states.
11 Months Ago
Missed a commit - darkened piper nigrum albedo layer slightly.
11 Months Ago
Tapered corner pieces of piper nigrum. Added final translucency.
11 Months Ago
Fixed misaligned interior pillars inside Zigg on LOD1 and LOD2.
11 Months Ago
Switched piper nigrum pieces to Tree Layer
11 Months Ago
Added more precision to colliders for corner jungle ruin pieces. Set piper nigrum SFX components to trigger layer. Set piper nigrum meshes to World. Fixed scale issue with debris colliders.
11 Months Ago
Added wood collision to jungle floor kits. Fixed inverted normals on two of the COL meshes.
11 Months Ago
Visual fixes to jungle concrete walkway kit
11 Months Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
11 Months Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
11 Months Ago
Added final COL and LODs for big zigg
11 Months Ago
Fix for sfx movement colliders on piper nigrum radial pieces
11 Months Ago
Visual bug fixes to Big Zigg
11 Months Ago
Feedback changes to piper nigrum kit
11 Months Ago
Added thinner diamater radial piper nigrum kit pieces
11 Months Ago
Put some missing vine kits in scene
11 Months Ago
Continuing work on piper nigrum vines
11 Months Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
11 Months Ago
Prefabbed up vines kits made so far. Added to asset gym.
12 Months Ago
Continuing progress on piper nigrum vines. Fixed COL issue with rubble asset.
12 Months Ago
Adding test piper nigrum files due to working in office this week (WIP - will clean up once finished)
1 Year Ago
Cleaned up zigg scene. Placed hatch doorframe. Rearranged gantries and enabled decals on material. Prefabbed zigg plus extra polish.
1 Year Ago
More polish fixes on big zigg
1 Year Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
1 Year Ago
little zigg update - WIP
1 Year Ago
Continuing WIP of lil zig
1 Year Ago
WIP of little zigg
1 Year Ago
Fixed LODs of debris not being mossy. Set dressing in zigg scene.
1 Year Ago
Added additional rubble kit pieces
1 Year Ago
Committing missing foliage meta
1 Year Ago
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
1 Year Ago
Swapped rock prefabs for set-dressing versions in zigg scene
1 Year Ago
Prefabbed some missed sections of walkway. Replaced meshes in zigg scene with prefabs. Updated asset gym.
1 Year Ago
Prefabbed concrete walkway kit. Added custom COL. Added to Asset Gym
1 Year Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
1 Year Ago
Custom vents for zigg exterior
1 Year Ago
Adding details to zigg bamboo stair piece
1 Year Ago
Update to zigg stair bamboo, made it single instead of double width and optimised geo count (still WIP)
1 Year Ago
Reduced normal intensity of mossy wood floor. Added WIP bespoke bamboo stairs to ziggurat. Committing missing mauritia meta. Replaced missing prefab links from zigg scene.
1 Year Ago
Interior set dressing, tweaks to floor material in zigg scene
1 Year Ago
Continuing work on zigg scene
1 Year Ago
More work on jungle ziggurat monument
1 Year Ago
Set dressing ziggurat monument continued
1 Year Ago
Added packed mask setup for exterior zigg pipes
1 Year Ago
More work on ziggurat exterior (decal passes). Renamed jungle decal test materials.