userhannah.wattscancel
reporust_rebootcancel

776 Commits over 792 Days - 0.04cph!

12 Months Ago
Rejiigged hierarchy for barge painting
12 Months Ago
Quick commit before vert painting barges
12 Months Ago
Missed some files
12 Months Ago
Merge from parent
12 Months Ago
More dirt added to blue containers
12 Months Ago
More dirt on food market containers. Alpha added to hanging fish material.
12 Months Ago
Environment volumes added to supplies barge, falloffs tweaked in farm and supplies. Increased LOD values for floating walkways. New jerrycan coloured variants.
12 Months Ago
Merge from parent
12 Months Ago
Increased LOD distances of containers and removed final cull. Removed batching from concrete debris to try prevent flickering.
12 Months Ago
Refactoring gun displays to use nested prefabs
12 Months Ago
Swapped smg to static asset in gun display C, also changed LOD groups to meshLODs on gun display assets
12 Months Ago
Started refactoring gun displays to use static assets instead of world models. Combined static version of ak47 with baked down materials added. Replaced lobster traps in barges.
12 Months Ago
Merge from parent.
12 Months Ago
Added missing collision to generic structure container. Set dressing security area of supplies barge.
1 Year Ago
Set dressing on supplies barge
1 Year Ago
Static versions of various weapons and tools for supplies/weapons store. Replaced proxy world models in scene. Blue variant of tarp mats. Set dressing on supplies store.
1 Year Ago
Merge from main and parent
1 Year Ago
Merge from main
1 Year Ago
Environment volumes in food and farm barges. Dock light LODs and decal fixes.
1 Year Ago
Static prop version of sunflower with wind, and swapped out proxy WM versions. Updated manifest with missed planter variant.
1 Year Ago
Removed combined door from farm kiosk, set up separate prefab and nested. Replaced seed bag props in farm with static versions.
1 Year Ago
Added static respawnable versions of other planter types - varied up crop spawning. Added static version of water barrel for farm (WIP). Updated manifest file.
1 Year Ago
Removed collision from tiny tarp D. Replaced shovel and water catcher props with static versions. Added environment volumes to farm barge (not working currently). Static versions of vinyl crates.
1 Year Ago
Fixed pivots on farm barge structure
1 Year Ago
Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
1 Year Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
1 Year Ago
LODs, prefab, collision for food barge checkout counter
1 Year Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
1 Year Ago
Set dressing supplies barge
1 Year Ago
Generic container LODs
1 Year Ago
floating city generic container 2
1 Year Ago
Set dressing work from supplies barge
1 Year Ago
Replaced blockout containers on supplies barge with generic floating city treatment container. Added static shelves prefab variant.
1 Year Ago
Set dressing supplies barge VERY WIP
1 Year Ago
deleting annoying name conflicts
1 Year Ago
First pass WIP supplies shop structure
1 Year Ago
Prefabbed supplies barge for working on
1 Year Ago
merge from floating cities into medical bay props subbranch to get everything up to date
1 Year Ago
Food market barge - Replaced various placeholder world models with new static versions. Reduced AO on food market boxes. Removed bridge blockers from bar area.
1 Year Ago
Medical bay container collision
1 Year Ago
medical bay container LODs
1 Year Ago
First pass medical bay container shell plus materials
1 Year Ago
Renamed all of the floating city container materials to be more standardised
1 Year Ago
Turned shadow casting off floating walkway kits to improve perf
1 Year Ago
Fixed clipping issue with life ring
1 Year Ago
More dock lighting
1 Year Ago
Tweaked dock lighting
1 Year Ago
Disabled placeholder surface dirt in barges
1 Year Ago
Removed third blend layer from floating walkway materials
1 Year Ago
Replaced proxy dock street lighting with dock lights.