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492 Commits over 518 Days - 0.04cph!

1 Year Ago
Update to walkway kit
1 Year Ago
Added placeholder damaget to battering ram mats. Added damage script to entity. Added glass decals back.
1 Year Ago
Added placeholder damage and damage script to catapult
1 Year Ago
Committing walkway changes to switch branch
1 Year Ago
Working on jungle walkways
1 Year Ago
Merged siege weapons into jungle for material and texture reuse
1 Year Ago
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
1 Year Ago
Merge from main to jungle ruins
1 Year Ago
Merged battering ram gibs
1 Year Ago
Fixed offset battering ram scoop
1 Year Ago
Added missing texture maps for catapult. Added battering ram hardware gibs.
1 Year Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
1 Year Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
1 Year Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.
1 Year Ago
Separated digger arm scoop to submesh
1 Year Ago
Fixed error on cable UVs
1 Year Ago
Desaturated catapult hook albedo
1 Year Ago
Polish to battering ram. Added decal components to entity.
1 Year Ago
Fixed gap in battering ram drivers seat
1 Year Ago
Updated fuel gauge position and seat position on battering ram
1 Year Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
1 Year Ago
Raised steering wheel for animation test
1 Year Ago
Fixed pivots on driver cabin items
1 Year Ago
Separated assets for placeholder animation
1 Year Ago
Moved battering ram hardware out of placeholder folder
1 Year Ago
Added battering ram hardware to entity, updated models and materials
1 Year Ago
Updated battering ram hardware art
1 Year Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
1 Year Ago
Polish on catapult. Fixed missing material slot on catapult entity
1 Year Ago
Feedback and polish on catapult and textures
1 Year Ago
Reduced AO on catapult trims
1 Year Ago
Polish to catapult art. Added decal renderer to catapult prefab.
1 Year Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
1 Year Ago
Added catapult test meshes for Flavien
1 Year Ago
Orientation fix on catapult
1 Year Ago
Fixed catapult hierarchy
1 Year Ago
Colour adjustments and detail additions to catapult
1 Year Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
1 Year Ago
Quick change to rear ratchet
1 Year Ago
Blockout of catapult (not functional yet)
1 Year Ago
More work on jungle ziggurat scene.
1 Year Ago
More work on ziggurat interior
1 Year Ago
Look devving ziggurat interior. Working on mezzanine.
1 Year Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
1 Year Ago
Added antechamber to ziggurat, improved level flow
1 Year Ago
Added ziggurat blockouts with interior
1 Year Ago
Scene setup for ziggurat
1 Year Ago
Added textures for stone piles. Added stone pile variants.
1 Year Ago
Missed FBX
1 Year Ago
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.