userhannah.wattscancel
reporust_rebootcancel

540 Commits over 580 Days - 0.04cph!

Today
updates on kiosk D blockout
Today
WIP blockout for rentable shop kiosk variant D
Yesterday
Added sign to kiosk F blockout
Yesterday
toggle-abble shutters for rentable kiosk F blockout
Yesterday
placeholder signage and decal atlas + material
Yesterday
Updated scale and proportions of rental shop kiosk F (blockout)
Yesterday
merge from main
5 Days Ago
Initial blockout of rentable shop kiosk, variant F (still very WIP)
5 Days Ago
Folder structure for rentable shop kiosks + temporary trim planning textures
5 Days Ago
merge from main
6 Days Ago
merge from main
7 Days Ago
merge from main
7 Days Ago
More monument blocker blockout progress
8 Days Ago
Blastdoor blocker WIP blockout
8 Days Ago
merge from parent
8 Days Ago
More monument blocker blockout progress
9 Days Ago
More monument blockers blockouts for idea testing
9 Days Ago
More monument blocker blockouts
9 Days Ago
merge from main
12 Days Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
12 Days Ago
Adjusted safezone params to be max depth
12 Days Ago
frameless canvases - moved tape outwards to improve tiling
13 Days Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
13 Days Ago
Added XS frameless canvas, ran manifest
15 Days Ago
Fixed minor zfighting in stone component box and fixed slightly offset origin, refactored explosives component box FBX to separate out glass
15 Days Ago
param changes to stone component box corpse, reran manifest
15 Days Ago
stone box gibs corpse WIP
16 Days Ago
Added gibs for stone component box
16 Days Ago
Set up preliminary stone component box prefabs (WIP), added LODs, deleted obsolete blockout mesh, ran manifest
16 Days Ago
merge from main
19 Days Ago
Updated model and textures for stone component box
19 Days Ago
merge from main
20 Days Ago
Merge from main
21 Days Ago
merge from main
23 Days Ago
merge from main
25 Days Ago
paintable fixes (???) to paintable reactive target
26 Days Ago
Fixed an oversize gib in explosives box
26 Days Ago
Merge from main
27 Days Ago
Moved boat shop vendor up in FC3 to fix leg clipping. Ran S2P.
27 Days Ago
Added detail normal wrinkles to paintable canvas mat, changed lodgroup to rendererlods on frameless canvas prefabs
27 Days Ago
merge from main
28 Days Ago
stone component blockout WIP
28 Days Ago
merge from main
29 Days Ago
Merge from main
30 Days Ago
Fixed slightly floating crate on docks
30 Days Ago
Hooked up missing canvas materials
30 Days Ago
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
30 Days Ago
Corpse setup for scrap component box
47 Days Ago
Added gibs for scrap box
47 Days Ago
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.