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3,719 Commits over 639 Days - 0.24cph!

58 Days Ago
patrol_helicopter_rotation_fixes -> main
58 Days Ago
Sanitise patrol helicopter spotlight rotations
58 Days Ago
bee_catapult_bomb -> main
58 Days Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
58 Days Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
59 Days Ago
syncvars -> aux3
59 Days Ago
Try and skip setter injection on the client by checking the subtarget
59 Days Ago
main -> syncvars
59 Days Ago
main -> bee_catapult_bomb
59 Days Ago
syncvars -> aux3
59 Days Ago
Ensure build looks in the correct path
59 Days Ago
Call patch assembly anytime scripts reload
59 Days Ago
main -> new_menu
59 Days Ago
Re-enable bootstrap check
59 Days Ago
main -> syncvars
59 Days Ago
Add inventory page
59 Days Ago
Setup options styling on main menu
59 Days Ago
Missed files
59 Days Ago
Tab system Wired up home and play Animation transitions
59 Days Ago
Fixed navigation architecture Setup Page system
59 Days Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
60 Days Ago
syncvars -> aux3
60 Days Ago
Only generate symbols if pdb exists Wrap inside of setter in if server block
60 Days Ago
syncvars -> aux3
60 Days Ago
Ensure SyncVars run first in the build process. Don't create a lock on Rust.Global.dll
2 Months Ago
syncvars -> aux3
2 Months Ago
Ensure injector errors when it cant find sync method (dont bother throwing)
2 Months Ago
Safeguards for client weaving process (dont try to hook setter at at all)
2 Months Ago
Fixed autosave/autoload not using preprocessor directives
2 Months Ago
syncvars -> Aux3
2 Months Ago
Fixed Changed event being ran on autoload
2 Months Ago
Convert train line up to unload and train num connected cars to syncvars
2 Months Ago
Set GenerateEvent default to true
2 Months Ago
Use a wrapper method instead of emitting equality comparitor in IL - it was ugly at best
2 Months Ago
Add support for RequireChanged flag - this runs the old and new values through an equality comparison before pushing sync.
2 Months Ago
Swapped train engine fuel amount over to use SyncVars instead of protobufs. First set of testing.
2 Months Ago
Use an autosave buffer as an intermediary when writing to syncvar bytes Prevents byte allocations every autosave
2 Months Ago
Add Autosave system. SyncVars marked as Autosave will automatically be injected into Save/Load methods so no need to write protobufs.
2 Months Ago
Updated source generator to support event generation. Ensured our attribute matches this More tests in the legacy shelter
2 Months Ago
Better weaver symbol logic (to prepare for being built) Downgraded code analysis to 3.8 so it doesnt explode hot reload
2 Months Ago
Safer SyncVar Implementation: Rosyln Source Generator creates: Weaver ID table (managed to make it free), read, write methods and backing fields. Run Weaving step based on the result of source generator, only bother hooking setter IL to run code created during the source generator phase Add source generator dependencies
2 Months Ago
main -> syncvars
2 Months Ago
vending_machine_modify_listings -> main
2 Months Ago
Can now modify Vending Machine listings. Clicking on an existing listing repopulates the sell order input fields.
2 Months Ago
bee_spawnrate_reduction -> main
2 Months Ago
Missed oak_e... Lives in a different folder
2 Months Ago
Add Flash [ON]/[OFF] display to camera UI Control flash with standard F light on/off Wider flash Created a new bulb icon (light one)
2 Months Ago
Network flash effect Minor prefab changes
2 Months Ago
Added a usable flash to the instant camera
2 Months Ago
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