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3,837 Commits over 639 Days - 0.25cph!

5 Months Ago
bees -> crafting_update
5 Months Ago
Compile error
5 Months Ago
crafting_update -> main
5 Months Ago
bees -> crafting_update
5 Months Ago
Apply overrides to all bee particles
5 Months Ago
bees -> crafting_update
5 Months Ago
Ensured prevent building isnt a trigger
5 Months Ago
bees -> crafting_update
5 Months Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
5 Months Ago
Can no longer stick the bee grenade
5 Months Ago
Change bee grenade item sfx
5 Months Ago
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5 Months Ago
Translate 'XP' on nucleus info panel
5 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
5 Months Ago
Made master bee swarm a bit easier to set on fire
5 Months Ago
Ensure new particles support sub emitters again
5 Months Ago
Ensure menu spawned nucleus have instance data set
5 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
5 Months Ago
crafting_update -> bees
5 Months Ago
Improved reliability of temperature score on beehive
5 Months Ago
Ensure eat is the primary behaviour
5 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
5 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
5 Months Ago
bees -> bee_grenade2
5 Months Ago
Implemented new Honeycomb Worldmodel
5 Months Ago
honeycomb -> bees
5 Months Ago
crafting_update -> aux2
5 Months Ago
bees -> crafting_update
5 Months Ago
compile error
5 Months Ago
crafting_update -> Aux2
5 Months Ago
bees -> crafting_update
5 Months Ago
bees -> bee_grenade2
5 Months Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
5 Months Ago
optimise_fogoverlay -> crafting_update
5 Months Ago
Added profiling to the fog overlay
5 Months Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
5 Months Ago
bees -> crafting_update
5 Months Ago
Bees now die in the smoke of a smoke grenade
5 Months Ago
bees -> bee_grenade2
5 Months Ago
Fixed bee grenade viewmodel scale
5 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
5 Months Ago
Force network update when heat source changes
5 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
5 Months Ago
crafting_update -> Aux2
5 Months Ago
bees -> crafting_update
5 Months Ago
Setup Beehive item filters
5 Months Ago
Ensure deployed beehive can handle having a full inventory properly
5 Months Ago
crafting_update -> Aux2
5 Months Ago
bees -> crafting_update
5 Months Ago
Can no longer deploy things on placed hive