userIan Hendersoncancel
reporust_rebootcancel

3,844 Commits over 639 Days - 0.25cph!

5 Months Ago
bee_water_splash -> main
5 Months Ago
Slight balancing adjustments to make sprinklers more effective
5 Months Ago
Ensured master swarm has same trigger collider
5 Months Ago
bee_water_splash -> main
5 Months Ago
Let bee swarm and bee master swarm take splashable damage
5 Months Ago
Boomerang now does damage to entities it hits using vis entities for the meantime
5 Months Ago
Re-apply grenade fix
5 Months Ago
█▍▆▆▆▄█ ▉▋▌▅▍ ▉▉▅▄█▇▇▍▊, ▌▌▋▌▄▋█ ▋▌▊▄▊▉ ▇█▅ █▌▆▍▋▊█ ▋▍▆▉▄▇▍▇ ▇▋█▉ ▄█ ▇▆▇▄▋▌ ▅ ▅▇▍▅▊▍▄
5 Months Ago
crafting_update -> main
5 Months Ago
bees -> crafting_update
5 Months Ago
Fix burny bees yet again
5 Months Ago
Increased deployed beehive prevent building volume
5 Months Ago
Rotation corrections
5 Months Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
5 Months Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
5 Months Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
5 Months Ago
Setup throw, throw_ready and throw_cancel animation events
5 Months Ago
Fixed broken aim animation
5 Months Ago
Add support for viewmodel renderer
5 Months Ago
crafting_update -> main
5 Months Ago
virtualitemicon_nre_fix -> crafting_update
5 Months Ago
Fix virtual item icon nre
5 Months Ago
Missing files
5 Months Ago
codegen
5 Months Ago
- Setup item - Temporary image
5 Months Ago
main -> boomerang
5 Months Ago
crafting_update -> main
5 Months Ago
Missing preprocessor checks
5 Months Ago
bees -> crafting_update
5 Months Ago
Compile errors
5 Months Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
5 Months Ago
Implement new death particles
5 Months Ago
bee_damage -> bees
5 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
5 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
5 Months Ago
XP Convar fixes
5 Months Ago
bees -> crafting_update
5 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
5 Months Ago
crafting_update -> main
5 Months Ago
bees -> crafting_update
5 Months Ago
Removed extra logs
5 Months Ago
crafting_update -> main
5 Months Ago
bees -> crafting_update
5 Months Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
5 Months Ago
- Cleanly handle nucleus grades - Fix bugs with progress bar - Add even more convars to allow quicker honeycomb generation and how much xp to give - Added some more tooltips and last minute polish
5 Months Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
5 Months Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
5 Months Ago
Add more tooltips to loot panels
5 Months Ago
crafting_update -> main
5 Months Ago
toolcupboard_www -> crafting_update