userIan Hendersoncancel
reporust_rebootcancel

4,144 Commits over 701 Days - 0.25cph!

6 Months Ago
Can no longer stick the bee grenade
6 Months Ago
Change bee grenade item sfx
6 Months Ago
▊▉▄▌▉ ▄▌█ ▉▄▋▆▅█ ▊▅▌▌▉ .▅ █▅▍▅▍ ▍▇ ▄▄▅ ▋█▍█▌▇▌▍ ▆▋██▊▊▇ ▋▊█▆█▅▌▅█ - ▇█▊▌ ▌▉▋▋█ █▇ ▆▇▋▉ ▆▆▍▊▌▋ ▍█ ▆▌▆▇ ▌▌▊▍▌▆█ ▄▇▋▄▅ ▊▄ ▊▄▆▇▄█ ▍▌▍▅▆▆▇▋
6 Months Ago
Translate 'XP' on nucleus info panel
6 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
6 Months Ago
Made master bee swarm a bit easier to set on fire
6 Months Ago
Ensure new particles support sub emitters again
6 Months Ago
Ensure menu spawned nucleus have instance data set
6 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
6 Months Ago
crafting_update -> bees
6 Months Ago
Improved reliability of temperature score on beehive
6 Months Ago
Ensure eat is the primary behaviour
6 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
6 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
6 Months Ago
bees -> bee_grenade2
6 Months Ago
Implemented new Honeycomb Worldmodel
6 Months Ago
honeycomb -> bees
7 Months Ago
bees -> crafting_update
7 Months Ago
compile error
7 Months Ago
bees -> crafting_update
7 Months Ago
bees -> bee_grenade2
7 Months Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
7 Months Ago
optimise_fogoverlay -> crafting_update
7 Months Ago
Added profiling to the fog overlay
7 Months Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
7 Months Ago
bees -> crafting_update
7 Months Ago
Bees now die in the smoke of a smoke grenade
7 Months Ago
bees -> bee_grenade2
7 Months Ago
Fixed bee grenade viewmodel scale
7 Months Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
7 Months Ago
Force network update when heat source changes
7 Months Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
7 Months Ago
bees -> crafting_update
7 Months Ago
Setup Beehive item filters
7 Months Ago
Ensure deployed beehive can handle having a full inventory properly
7 Months Ago
bees -> crafting_update
7 Months Ago
Can no longer deploy things on placed hive
7 Months Ago
bees -> crafting_update
7 Months Ago
Increase natural beehive bounds padding
7 Months Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
7 Months Ago
Rebalanced some hive growth rates
7 Months Ago
- Item changes - Can feed honeycomb to chickens
7 Months Ago
bees -> crafting_update
7 Months Ago
bee_grenade2 -> bees
7 Months Ago
Disabled test gizmo
7 Months Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
7 Months Ago
Restored 1p_spectating_grenade_fix
7 Months Ago
Restored BeeSwarm changes
7 Months Ago
bees -> bee_grenade2 (again)
7 Months Ago
bee_grenade2 -> bees