userIan Hendersoncancel

2,774 Commits over 548 Days - 0.21cph!

51 Days Ago
bee_grenade2 -> bees
51 Days Ago
crafting_update -> bees
52 Days Ago
vendor_listing_changes -> crafting_update
52 Days Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
52 Days Ago
bees -> crafting_update
52 Days Ago
Show nucleus grades on hover
52 Days Ago
Radwater now destroys the nucleus inside beehives
52 Days Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
52 Days Ago
Updated honeycomb description
52 Days Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
52 Days Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
52 Days Ago
crafting_update -> bees
53 Days Ago
crafting_update -> Aux2
53 Days Ago
bees -> crafting_update
53 Days Ago
Refined Egress Behaviour
53 Days Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
53 Days Ago
Rebalanced temperature on hives
53 Days Ago
crafting_update -> Aux2
53 Days Ago
bees -> crafting_update
53 Days Ago
Changed loot panel title again
53 Days Ago
Beeswarm culling changes
53 Days Ago
deployed Beehive new collider and prevent building volume
53 Days Ago
crafting_update -> Aux2
53 Days Ago
- Protobufs - Codegen
53 Days Ago
bees -> crafting_update (needs codegen)
53 Days Ago
Swapped protobufer index to try and avoid conflicts
53 Days Ago
Fixed overly large not in sphere check on deployable hive
53 Days Ago
Cull natural beehive particles at distance
53 Days Ago
- Simplify client progress on the beehive side (just show it as a direct value in load rather than trying anything fancy)
53 Days Ago
Dont share the same tokens as the tooltips
53 Days Ago
Stop natural beehives from running save. Just let the tree manage them on init
53 Days Ago
Fix bee hives spawning at in correct locations on oak_b
53 Days Ago
Wire in new bee particle force field system
55 Days Ago
Ensure beehive lootpanel humidity correctly uses humididy token rather than inside token
56 Days Ago
bees -> crafting_update
56 Days Ago
Fix poolable error on natural beehive
56 Days Ago
crafting_update -> Aux2
56 Days Ago
main -> boomerang
56 Days Ago
bees -> crafting_update
56 Days Ago
Greatly extended natural beehive hitbox
56 Days Ago
TreeEntity addition now properly supports poolable entities
56 Days Ago
Increased bee network tick. Will look at bringing this back down before release
56 Days Ago
Fixed bee swarm particle rendering ending up culled in players view
56 Days Ago
- Bee grenade spawns bees with a slight offet upwards (to avoid some minor clipping issues killing los checks) - Bunch more code cleanup - Fixed some bugs with convars
57 Days Ago
Changed some grading values
57 Days Ago
crafting_update -> Aux2
57 Days Ago
bees -> crafting_update
57 Days Ago
Buff bandit scrap exchange
57 Days Ago
Fixed NRE on beeswarm validate target
57 Days Ago
Setup honey consumable values