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4,105 Commits over 701 Days - 0.24cph!

2 Months Ago
patrol_heli_revision_fixes -> main
2 Months Ago
Fix strafe think NRE Remove logs
2 Months Ago
patrol_heli_revision_fixes -> main
2 Months Ago
Fixed weird recursive patrol -> orbit state issues Added monument based borders - the InsideMonumentCheck will better reflect the actual monument
2 Months Ago
Dont try and flee to a monument if you're already inside one (improved)
2 Months Ago
Dont add no go zone if user is in monument, cache IsMonument status on the actual zone itself
2 Months Ago
Use plane height for random restricted patrol size destinations and flee positions
2 Months Ago
Subtract 124593 - dont need it
2 Months Ago
scrap_heli_gibs_fix -> main
2 Months Ago
Make the base mesh readable and try that
2 Months Ago
Increase visibility of flee marker and path (again)
2 Months Ago
patrol_heli_revision_2 -> main
2 Months Ago
Recently helicopter will restrict how far it goes on patrols
2 Months Ago
main -> patrol_heli_revision_2
2 Months Ago
snap_deployables -> main
2 Months Ago
Storage barrel changes
2 Months Ago
Snapping for Abyss barrels Better barrel to barrel snapping
2 Months Ago
main -> snap_deployables
2 Months Ago
Turn on snapping for bamboo shelves (full size)
2 Months Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
2 Months Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
2 Months Ago
Menu compile errors
2 Months Ago
Fix twitch drops json model error
2 Months Ago
snap_deployables -> main
2 Months Ago
fix chippy arcade machine snapping and corner snapping Fix twitch rivals desk snapping and corner snapping
2 Months Ago
main -> snap_deployables
2 Months Ago
Fixed bed corner snapping and regular snapping issues Fixed legacy furnace corner snapping Fixed repair bench placing and corner snapping Fixed composter snapping and corner snapping Fixed mixing table corner snapping Fixed electric furnace snapping and corner snapping Fixed cooking workbench snapping Fixed large battery snapping and corner snapping Fixed small battery snapping and corner snapping Fixed small generator snapping and corner snapping Fixed abyss barrels snapping and corner snapping Fixed bamboo barrel snapping and corner snapping Fixed wicker barrel snapping and corner snapping Fixed storage barrel b&c snapping and corner snapping Fixed sofa corner snapping on the right side
2 Months Ago
Remove 'exact' corner snapping for the sleeping bag - works way better
2 Months Ago
Greatly improved corner snapping when trying to put 4 boxes in a 4 by 4
3 Months Ago
Add ability to add general padding Fixed locker snapping
3 Months Ago
Can now snap an object by looking at the wall instead of looking at the ground Better calculations for Y heights Better Y heights in corners (fixes fridges) Ensure pivot offset is rotated by rotation first
3 Months Ago
snap_deployables -> main
3 Months Ago
Slightly increase half shelf bounds (shouldnt affect placement at all but will affect snapping)
3 Months Ago
main -> snap_deployables
3 Months Ago
revert_ui_slider_merge_issues -> main
3 Months Ago
Dont stomp new ui volume slider
3 Months Ago
main -> patrol_heli_revision_2
3 Months Ago
main -> snap_deployables
3 Months Ago
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
3 Months Ago
Minor changes
3 Months Ago
snap_deployables -> main
3 Months Ago
Ensure corner pivot point is added, not subtracted
3 Months Ago
sleeping bag changes
3 Months Ago
main -> snap_deployables
3 Months Ago
Fixed sleeping bag corner snapping Fixed Furnace -> Furnace snapping Some tweaks to locker and fridge (needs more height)
3 Months Ago
Fixed issues snapping workbench 3 against the wall
3 Months Ago
snap_deployables -> main
3 Months Ago
Sofa corner padding to .02
3 Months Ago
" Wicker Barrel Medieval Box Bamboo Barrel Twitch Rivals Desk
3 Months Ago
" Workbench