4,105 Commits over 701 Days - 0.24cph!
patrol_heli_revision_fixes -> main
Fix strafe think NRE
Remove logs
patrol_heli_revision_fixes -> main
Fixed weird recursive patrol -> orbit state issues
Added monument based borders - the InsideMonumentCheck will better reflect the actual monument
Dont try and flee to a monument if you're already inside one (improved)
Dont add no go zone if user is in monument, cache IsMonument status on the actual zone itself
Use plane height for random restricted patrol size destinations and flee positions
Subtract
124593 - dont need it
scrap_heli_gibs_fix -> main
Make the base mesh readable and try that
Increase visibility of flee marker and path (again)
patrol_heli_revision_2 -> main
Recently helicopter will restrict how far it goes on patrols
main -> patrol_heli_revision_2
Snapping for Abyss barrels
Better barrel to barrel snapping
Turn on snapping for bamboo shelves (full size)
Fixed weird menu text error for deployable snapping
Turn on snapping for the command block
Turn on snapping for the beach towel
Prevent pressure pads from being able to be placed on top of each other infinitely
Fix twitch drops json model error
fix chippy arcade machine snapping and corner snapping
Fix twitch rivals desk snapping and corner snapping
Fixed bed corner snapping and regular snapping issues
Fixed legacy furnace corner snapping
Fixed repair bench placing and corner snapping
Fixed composter snapping and corner snapping
Fixed mixing table corner snapping
Fixed electric furnace snapping and corner snapping
Fixed cooking workbench snapping
Fixed large battery snapping and corner snapping
Fixed small battery snapping and corner snapping
Fixed small generator snapping and corner snapping
Fixed abyss barrels snapping and corner snapping
Fixed bamboo barrel snapping and corner snapping
Fixed wicker barrel snapping and corner snapping
Fixed storage barrel b&c snapping and corner snapping
Fixed sofa corner snapping on the right side
Remove 'exact' corner snapping for the sleeping bag - works way better
Greatly improved corner snapping when trying to put 4 boxes in a 4 by 4
Add ability to add general padding
Fixed locker snapping
Can now snap an object by looking at the wall instead of looking at the ground
Better calculations for Y heights
Better Y heights in corners (fixes fridges)
Ensure pivot offset is rotated by rotation first
Slightly increase half shelf bounds (shouldnt affect placement at all but will affect snapping)
revert_ui_slider_merge_issues -> main
Dont stomp new ui volume slider
main -> patrol_heli_revision_2
Correctly show loading screen when disconnecting
Swap default OpenMainMenu to use the async version
Ensure corner pivot point is added, not subtracted
Fixed sleeping bag corner snapping
Fixed Furnace -> Furnace snapping
Some tweaks to locker and fridge (needs more height)
Fixed issues snapping workbench 3 against the wall
Sofa corner padding to .02
"
Wicker Barrel
Medieval Box
Bamboo Barrel
Twitch Rivals Desk