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2,596 Commits over 548 Days - 0.20cph!

37 Days Ago
Force network update when heat source changes
37 Days Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
37 Days Ago
crafting_update -> Aux2
37 Days Ago
bees -> crafting_update
37 Days Ago
Setup Beehive item filters
37 Days Ago
Ensure deployed beehive can handle having a full inventory properly
37 Days Ago
crafting_update -> Aux2
37 Days Ago
bees -> crafting_update
37 Days Ago
Can no longer deploy things on placed hive
37 Days Ago
crafting_update -> Aux2
37 Days Ago
bees -> crafting_update
37 Days Ago
Increase natural beehive bounds padding
37 Days Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
37 Days Ago
Rebalanced some hive growth rates
37 Days Ago
- Item changes - Can feed honeycomb to chickens
37 Days Ago
bees -> crafting_update
37 Days Ago
bee_grenade2 -> bees
37 Days Ago
Disabled test gizmo
37 Days Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
37 Days Ago
Restored 1p_spectating_grenade_fix
37 Days Ago
Restored BeeSwarm changes
37 Days Ago
bees -> bee_grenade2 (again)
37 Days Ago
bee_grenade2 -> bees
37 Days Ago
crafting_update -> bees
38 Days Ago
vendor_listing_changes -> crafting_update
38 Days Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
38 Days Ago
bees -> crafting_update
38 Days Ago
Show nucleus grades on hover
38 Days Ago
Radwater now destroys the nucleus inside beehives
38 Days Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
38 Days Ago
Updated honeycomb description
38 Days Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
38 Days Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
38 Days Ago
crafting_update -> bees
39 Days Ago
crafting_update -> Aux2
39 Days Ago
bees -> crafting_update
39 Days Ago
Refined Egress Behaviour
39 Days Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
39 Days Ago
Rebalanced temperature on hives
39 Days Ago
crafting_update -> Aux2
39 Days Ago
bees -> crafting_update
39 Days Ago
Changed loot panel title again
39 Days Ago
Beeswarm culling changes
39 Days Ago
deployed Beehive new collider and prevent building volume
39 Days Ago
crafting_update -> Aux2
39 Days Ago
- Protobufs - Codegen
39 Days Ago
bees -> crafting_update (needs codegen)
39 Days Ago
Swapped protobufer index to try and avoid conflicts
39 Days Ago
Fixed overly large not in sphere check on deployable hive
39 Days Ago
Cull natural beehive particles at distance