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937 Commits over 1,310 Days - 0.03cph!

1 Year Ago
setting up 4shot crossbow viewmodel
1 Year Ago
updated metal shield admire animation transition on metal shield animator
2 Years Ago
assigned wooden shield viewmodel animator to improvised shield
2 Years Ago
hooked up view model anims for the 2 wooden shields and edited admire transitions on their animators
2 Years Ago
added 3p shield impact melee and impact ranged anims to player animation.controller
2 Years Ago
edited shield entity positions so the shields sit correctly in the hands
2 Years Ago
exported edited viewmodel metal shield animations
2 Years Ago
exported edited 3p shield idle pose anim
2 Years Ago
updated holster position for metal shield
2 Years Ago
assigned shield 3p anims on player animation controller and edited metal shield position in its entity
2 Years Ago
setup admire anim for metal shield
2 Years Ago
renamed some player update animation fbx's
2 Years Ago
playerupdate. renamed the necessary exported player exported anims and clips for consistency and updated player animation contoller with swim new anims
2 Years Ago
removed the metal shield skin from rig then linked the v_shield to the weapon rootbone in the prefab.
2 Years Ago
exported metal shield world model anims
2 Years Ago
playerupdate. player animtion controller updated with correct anim clips
2 Years Ago
setting up metal shield viewmodel anims
2 Years Ago
setting up metal shield viewmodel
2 Years Ago
exported wolf swim animation
2 Years Ago
exported edited dpv player animations
2 Years Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
2 Years Ago
exported updated blunderbus 3p reload anim to match the viewmodel
2 Years Ago
edited blunderbus reload animation. the hammers now get cocked back.
2 Years Ago
exported wolf run attack shorter anim and edited wolf prowl anim
2 Years Ago
exported edited wolf idle1, wakeup and idle to sleep anims
2 Years Ago
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
2 Years Ago
player update. exported rifle stance walking anims
2 Years Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
2 Years Ago
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
2 Years Ago
player update. updated some holster positions on weapons
2 Years Ago
player update. updated playeranimation.controller. added walk e back in it
2 Years Ago
player update. made unique compound bow deploy and fire anims to match viewmodel
2 Years Ago
exported Wolf_GrowlRunToWalkBack animation
2 Years Ago
updated wallpaper view/ world model prefabs and vm rig with latest mesh
2 Years Ago
updated wallpaper entity with latest world model meshes
2 Years Ago
latest wallpaper viewmodel mesh added to prefab and rig
2 Years Ago
skinned latest wall paper viewmodel in rig and updated anims for it
2 Years Ago
player update. setting up bows
2 Years Ago
updated wall paper viewmodel prefab and rig with latest viewmodel mesh and edited its anims
2 Years Ago
wall paper viewmodel render script compoment added to prefab and vm anims edited so the wallpaper is lower
2 Years Ago
setting up wallpaper viewmodel.
2 Years Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
2 Years Ago
setting up wallpaper viewmodel in unity
2 Years Ago
wallpaper entity updated with wallpaper wm
2 Years Ago
exported wallpaper viewmodel rig/anim set with latest wallpaper model
2 Years Ago
edited dpv character animations and edited ik position for hand on its deployed prefab
2 Years Ago
player update. 3p handcuff anims exported with wounded anims. WoundedFromCrawlingHandcuffed override controller updated with the wounded handcuffed anims
2 Years Ago
exported the wallpaper view model rig and animations and made a viewmodel.prefab for it and wall paper animator
2 Years Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
2 Years Ago
player update. handcuffs setup and anim set export