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515 Commits over 700 Days - 0.03cph!

11 Days Ago
exported all tiger animations after skeleton namespace update
18 Days Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
18 Days Ago
edited crocodile sprint and swim attack anims
19 Days Ago
updated scientist outbreak sprayer anims
21 Days Ago
exported crocodile back pedal, edited attack and intimdate animations
21 Days Ago
exported updated tiger drag animation
23 Days Ago
exported updated crocodile intimidate attack anim
24 Days Ago
more head rotation during crocodile intimdate attack anim
24 Days Ago
re exported crocodile intimidate attack anim
24 Days Ago
exported crocodile static and run death anims and updated intimidate attack anim
26 Days Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
27 Days Ago
outbreak scientist spray anims re exoprted and holdtype updated
27 Days Ago
exported edited crocddile animations
30 Days Ago
crocodile animation exported after rig edit
30 Days Ago
exported crocodile sprint attack and turn animations after rig edit
31 Days Ago
exported crocodile turn anims with root motion
31 Days Ago
exported crocodile sprint atack anim after rig edit
31 Days Ago
crocodile sprint attack anim re-exported
31 Days Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
31 Days Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
31 Days Ago
exported outbreak scientist sprayer animations
31 Days Ago
exported crocodile swim sprint attack animation
32 Days Ago
tiger tree finish rm anim edited
32 Days Ago
exported updated tiger climb animations
32 Days Ago
tiger drag anim sped up and moves further
33 Days Ago
exported some tiger animations with wibbley wobbley tail physics
33 Days Ago
tiger attack ledge anim exported after vertical movement edits
33 Days Ago
exported tiger drag animation
34 Days Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
38 Days Ago
edited tiger ledge attack anim
38 Days Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
39 Days Ago
added and updated some crocodile animations
40 Days Ago
tiger ledge attack anim exported with vertical motion again
40 Days Ago
tiger ledge attack reexport with no vertical movement
40 Days Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
42 Days Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
51 Days Ago
crocodile turns and sprint anims edited
52 Days Ago
edited tiger run 180 left and right anims and updated prowl fire anim
52 Days Ago
exported snake hiss anim
52 Days Ago
exported tiger vm kill and run hit additive anims
53 Days Ago
exported more snake anims
53 Days Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
54 Days Ago
exported crocodile turn 90 left and right anims
54 Days Ago
exported snake rig with all lods now skinned
55 Days Ago
snake anim controller set up and linked to its entity
56 Days Ago
snake animations and rig exported
59 Days Ago
re exported tiger anims that needed it to get of the mental right lip
2 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
2 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
2 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim