userlamalovecancel

6,993 Commits over 2,771 Days - 0.11cph!

2 Years Ago
Merge from nexus
2 Years Ago
Merge from world_config
2 Years Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Catch exceptions in nexus init coroutine to try and handle boot failures better
2 Years Ago
Fix assertion condition when getting world config from nexus
2 Years Ago
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2 Years Ago
Merge from nexus
2 Years Ago
Automatically set world config convar to merged config from the nexus if a config was not already provided on the command line
2 Years Ago
Merge from world_config
2 Years Ago
Merge from main (redoing last one)
2 Years Ago
Merge from main
2 Years Ago
Add in some code to pull world config from nexus variables and merge them together if specifying a zone to use as a base config
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fix scenes not doing layout on load in editor
2 Years Ago
Sync changes from FP.Flexbox - hopefully fixes prefabs being edited for no reason
2 Years Ago
Don't queue up layouts for elements that are not in loaded scenes
2 Years Ago
2 Years Ago
Action panel state swapping Add a panel for inspecting built towers by clicking on them
2 Years Ago
Update dependency versions for Fleck and FP.Nexus again Disable assembly version validation against because it's too much trouble making versions line up exactly
2 Years Ago
Downgrades to work nicely in Unity
2 Years Ago
Downgrade pretty much everything to play nicely with Unity
2 Years Ago
Merge from nexus
2 Years Ago
Update Fleck and FP.Nexus to fix slight assembly version mismatches Enable assembly version validation Delete unused dependencies for FP.Nexus
2 Years Ago
Update dependencies to align with what we have in Rust
2 Years Ago
Update dependency
2 Years Ago
Merge from main
2 Years Ago
Fix tooltip shadows rendering like rectangles instead of nice soft shadows like they were supposed to be
2 Years Ago
Add a button to clear filters to the server browser Tweaks to server browser UI design
2 Years Ago
Merge from main
2 Years Ago
Fix min height on scroll views
2 Years Ago
Update player screen with new scroll views
2 Years Ago
Update options menu so things use dropdowns instead of the left/right buttons to scroll through Update Facepunch.Flexbox with latest fixes/improvements
2 Years Ago
Add a scrollbox prefab Add a sample of auto sized flex scroll views
2 Years Ago
2 Years Ago
Count basis when measuring the main axis
2 Years Ago
Add support for flex basis
2 Years Ago
Support rotation in flex transition
2 Years Ago
Fix gap calculation off by 1
2 Years Ago
Exclude space used by gap when calculating percent unit values on the main axis
2 Years Ago
Merge from server_browser_ui
2 Years Ago
Change rotate behavior for the sign painting UI so it's more intuitive (rotates in the direction you move the mouse) Increase the sensitivity for panning in the painting UI Also in case you didn't know like me, you can pan in the painting UI by moving the mouse with shift+RMB held down
2 Years Ago
Update the painting UI palette to one that has a lot more colors (last changed in 2015!)
2 Years Ago
Fix extra gap between server tags caused by empty tag groups
2 Years Ago
Update tag search behavior to find servers with all of the selected tags instead of any of them Tags are now grouped so selecting monthly+biweekly for example will still match either monthly or biweekly, but other tags will still need to match too
2 Years Ago
Fix gradient blocking clicks above the refresh button