6,993 Commits over 2,771 Days - 0.11cph!
Support pitching the camera up/down on the RC drone
Don't allow the chat UI to be open while debug camera is active
Prevent opening the chat UI if the player is dead/sleeping, or has a dialog open (should exclude poker UI already)
Automatically close the chat UI if those conditions fail
Allow changing the RC ID for drones
More audio fixes when flying the drone from the computer station
Improvements to base drone sound code to sound better for manual controller drones
Consolidate some logic for getting GC info
Add a new format "rcon" for clientperf which only sends responses to rcon
Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
Disable the 'Optimized Loading' Full option (causes unpredictable crashes - it could work for weeks and then start crashing all the time for some reason)
Note that this crash is caused by skipping asset warmup (which the Full option automatically does)
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Remove prefab overrides in GameUI messing with the easter event UI
Remove RequireComponent from GhostSheetSystemSpaceUpdater, not really necessary and it makes prefab preprocess complain
Custom collider component support for BurstClothHitboxCollision
Allow specifying a transform to use for determining the up axis for cloth collision projection
Add a UseLocalGravity field to BurstClothHitBoxCollision to allow turning off automatic gravity orientation
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Use the CheckSphere position instead of randomizing within the quadtree node
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
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Merge branch 'master' into nexus-ui
Update sentry config
Fix error page message shown when not in a clan
Update react-class-model
Update protos
Add function to call the nexus API to get its details
WIP server grouping for nexus
Show unique names for the mock servers instead of stomping them all to the same value
Refactor the mock configs so we can do that better and get it reflecting the nexus params too
Fix nexus servers not immediately being grouped correctly when adding/removing them
Automatically refresh groups once in a while just in case data changes
Render server groups under a group header
Update protos
Automatically add other servers from the nexus when we have at least one already
Automatically correct the IP address and port of paired nexus servers if they changed
Ungroup servers when their zone is not found in the nexus anymore
Fetch player info from the nexus to get appKey etc
Remove appKey fields from server and notification data
Support removing server groups so the button does something now
Show an icon on the server you are currently assigned to
Zone Name -> Key
Upgrade to expo SDK 44
Merge branch 'nexus-ui'
Fix devices scroll view not filling the screen (without breaking scrolling again, hopefully)
Add a flag to turn nexus features off
Don't render nexus servers on the list if not enabled
Add dependency on react-is because actions is failing
Update items and translations
Version bump
Merge branch 'master' into release
Update items and translations
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Fix screen settings apply button not turning clickable after changing a dropdown value
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Merge from server_browser_ui
Change tags UI to be case insensitive because the filters are not
Clean up some leftover bits of code
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