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2,494 Commits over 1,766 Days - 0.06cph!

1 Year Ago
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1 Year Ago
▊▌▄▍▇█▇▋ ▅▇▌▋▄▆ ▅▋▆ ▌█▄▍▊█▍ █▋ ██▌▋▍▅ ▄▉ ▌█ ▆▌▍ █▋▅▇ ▋▅▋▉▊▍▅ ▅▋ ▍▊ ▆▄▇ ▄█▉▄▌▌█▇ ▋▋█ ▇▋▉▇▍▄▇▋▇ ▋▋▋ ▆▌▉▊ ▉▆▅▇▇ ▌▄ ▆▇▇ ▇▌▇▌▇█
1 Year Ago
Codegen and manifest to fix merge errors
1 Year Ago
Merge from main
1 Year Ago
Server compile fix
1 Year Ago
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1 Year Ago
Merge from nexus
1 Year Ago
Hopefully fix island billboards spawning too close for real this time
1 Year Ago
Fix duplicate inbound/outbound zones
1 Year Ago
Never run asset warmup in the background on PCs with 16GB of RAM or less Ignore assetWarmup = true if warmupConcurrency is <= 1 (pointless combination)
1 Year Ago
Merge from nexus
1 Year Ago
Merge from main
1 Year Ago
Properly list nearby islands on the zone map
1 Year Ago
WIP connection point details on the nexus map Fix look rotation is zero messages more Fix ferry only wanting to travel to full servers
1 Year Ago
Merge from nexus
1 Year Ago
Merge from main
1 Year Ago
Stick a sign on the ferry that shows the name of the zone it is travelling to next
1 Year Ago
Make the nexus map only show details for a zone when it's not ambiguous (zoom closer into one)
1 Year Ago
Hopefully fix island billboards spawning close-ish to shore on some maps
1 Year Ago
Add a wip deployable trophy item
1 Year Ago
Merge from nexus
1 Year Ago
Merge from main
1 Year Ago
Update ferry so it can find a proper place to go to/from when transferring to zones with no island billboard
1 Year Ago
Merge from nexus
1 Year Ago
Don't put the ferry in line for the dock until it's close enough
1 Year Ago
Require more water on the area in front of the ferry dock
1 Year Ago
Query server info from a background thread to try and make it more reliable during loading stalls Retry the server info query a few times in case it still doesn't get a response the first time
1 Year Ago
Merge from nexus
1 Year Ago
Reduce the number of sphere casts ferries usually need to do Remove a list sort in ferry pathing
1 Year Ago
Ferry pooling fixes
1 Year Ago
Update island positioning so it should clamp itself within ValidBounds Adjust island prefab so the triggers don't spawn closer than expected Don't show the ocean transfer message on the HUD if the position the player is heading for is out of world bounds
1 Year Ago
Merge from nexus
1 Year Ago
Change debug logs when a transfer destination position couldn't be found to warnings (down from errors) Only show the warning that nexus island couldn't be found for a ferry in editor Scale the fallback transfer destination with island spawn distance to not spawn behind them
1 Year Ago
Update ferry sphere cast so it can collide with triggers tagged FerryAvoid
1 Year Ago
Avoid passing zero vectors to Quaternion.LookRotation in ferry
1 Year Ago
Update math to determine island billboard positions so it hopefully lines up with the maps now
1 Year Ago
Reduce how far out the island billboards spawn so they aren't out of bounds on larger maps
1 Year Ago
Fix the nexus.transfer command taking the ferry with you when on a ferry
1 Year Ago
Stick some NoInlining attributes on some properties in the World class so Harmony can get its hooks in there