2,841 Commits over 2,072 Days - 0.06cph!
Close item store takeover screen when esc is pressed
Rough impl of hovering limited store items for a 3D skin view
Merge fixes in some random prefabs
Fixes, built locally and tested to confirm it works
Add a -parent-pid command line option to have the Rust server automatically quit when the given process ID exits
Change item store item prefab to fully use flex layout so it handles the changing column widths
Update Facepunch.Flexbox (dynamic column width, aspect ratio)
Fix cloth on projectiles and world models having the wrong gravity direction
Probably fix stretching of cloth when teleporting large distances
Fade in/out menu background overrides
Fix pooling issue with zone name labels for the map
Fix shader error in StandardMap
Fix screen prefabs being disabled when testing them in play mode
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
Fix being unable to open the takeover pages for things that were already purchased
Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
Move coconut underwear screen back to its proper folder
Re-add the reveal animation for one prefab
Two reveal animations with different delays
Invert states for reveals so it makes more sense
Update Facepunch.Flexbox
Support reveal animations for the pack screens
Update Facepunch.Flexbox again
Remove max width on description text
Add the menu background override back
Finish the rest of the prefabs
Progress on hooking the prefabs up
Opening and closing the separate pages
Add a custom editor for burst cloth to check for incorrectly cached data and clear it
Clear old cached data from viewmodel prefab
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
Set the default font asset in TMP
Fix creating new instances of TMP text in the editor so it doesn't spew errors and never work
Fix UIEffect on CoverImage
Fix cover image sizing weirdness
Add a CoverImage component
Add components to allow overriding the menu's background with a different image
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks
Fixes NRE when making sure the console handling is turned off
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Add -noconsole command line option to disable the console handling on windows dedicated servers
Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
Remove "{player} is sharing the account 0" log message
Possible fix for legacy furnace not dropping