2,842 Commits over 2,072 Days - 0.06cph!
Hook up localizable messages for all event types so they render properly on the clan UI
Implement a bunch of clan score events
- Killing a player from another clan
- Killing unarmed players (lose score)
- Being killed by a player in another clan (lose score)
- Destroying bradley
- Destroying a TC owned by another clan
- Hacking a crate
- Running the excavator
- Boarding the cargo ship
Temporarily force disable DLSS due to error spam
Cache known player names so different parts of UI can use that instead of falling back to Steam names
Remove duplicate Steam language filter call on player names
Change GetPlayerInformationAsync call to GetPlayerInformation in JustSeen as a little free optimization
Tweaks to the string on the skinning knife
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead
Add retry logic to the companion server initialization
Add app.retry_initialize console command to re-run the companion server initialization if it failed before
Update FP.BurstCloth with a bunch of constraint logic changes
Re-tweak all materials since the update has different parameters now
Fix ghost costume bones being out of order (breaks sibling constraints!)
Fix underwater lab floor assignments not working correctly sometimes when optimized loading is enabled
Should fix the wrong number of underwater layer buttons shown on the map
Update FP.Nexus to batch submit score events to the backend
BurstCloth: Allow controlling how strongly root motion affects the simulation
Re-tweak ghost costume burst cloth settings after all the changes done for abyss (including much less affected by root motion)
Don't shrink the ghost sheet while parachuting
Add clan role for controlling access to score events log
Fix incorrect role tooltip translation keys
Fix clan table map shader showing the framebuffer sometimes
Implement clan leaderboard UI
Add an extra shader param to StandardMap to overlay detail on the map
Add clan.editsRequireClanTable convar so servers can enable clan edits from anywhere
Add a method to BasePlayer to add score events to their clan
Update clan UI to show total score and score event log
Cache the player's IClan instance on the server to make doing clan things easier
Make steamID optional for clan score events
Nexus clan implementation updates for score events
Update FP.Nexus
Default clan score to 0 in DB, no point being null
Cache SQLite prepared statements automatically so they don't need to be reparsed every time they run
Change clans to soft delete instead of fulling purging from the SQLite database
Add clan score value with a new table for tracking clan score events
Incrememnt clan DB version because migrating the unique index for clan names to a partial index was too complicated (sorry anyone who started using clans already)
Overwrite libsqlite3.so if it already exists
Fix merge issues on weapon worldmodels
ColliderInfo component missing on most of these
WorldModel component missing on glock and hmlmg
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Refactor map shader so the bits related to getting the map pixel colors are in a shared include file
Add a new shader for things in the world which renders the map onto it
Updated clan table to show the actual map instead of something else
Merge from clan_chat_emoji_fix
Set ShouldTransferAssociatedFiles for painted item storage entity (fixes egg suit texture not transferring between servers)
Refund the whole crafting queue of sleepers when a player loots them
Support turning on/off clan system with clan.enabled convar
Minicopter code review changes
Copy libsqlite3 into RustDedicated_Data/Plugins/x86_64/ to try to fix dedicated server not using the version of SQLite (but keep the copy under Plugins too)
This is assuming everyone runs RustDedicated with something like the following (from runds.sh):
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`dirname $0`/RustDedicated_Data/Plugins/x86_64
Fix weird startup issue in editor when using GameSetup's initialization commands with multiple editors
Make clan.info show a table of members similar to teaminfo
Don't show dead clan members on the map
Go back to the rank list when switching tabs away from the rank editor
Reset clan UI state in some places to try and fix clan logo not loading when leaving and rejoining the same clan
Auto escape rich text in steam names
Rebuild sqlite3 for linux again because the other one was crashing for some reason
Tested on ubuntu 18.04 and 22.04
Increase the allowed size of the clan announcement text
Possible bug fixes for inviting other players to your clan
Disabling rich text on things
Rebuild sqlite3 on ubuntu 18.04 so it doesn't depend on a too new glibc
Update runds.sh to include the Plugins folder in the search path instead of only Plugins/x86_64
Add build instructions for sqlite3 to my notes here
Update bagassignmode 'team' value to also include players from the same clan
Hide the crafting notice in the vitals area when disconnecting from a server