userlamalovecancel
branchrust_reboot/maincancel

627 Commits over 2,649 Days - 0.01cph!

6 Months Ago
Merge from terrain_lowering_nms_large_cave
7 Months Ago
Cherry pick 147457 (asset scene build optimizations)
7 Months Ago
Don't set process affinity in editor if running batch mode
7 Months Ago
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7 Months Ago
Sort network cell tile offsets so the closer ones queue up to be networked first
7 Months Ago
Handle the weird string prefab references in Skinnable to make bbq.workshop.prefab go in the right AssetScene
7 Months Ago
Merge from terrain_lower_fixes
7 Months Ago
Revert unnecessary changes to GetCloseConnections, HasCloseConnections, and HasConnections that was causing server perf issues
7 Months Ago
Clamp dungeon layer calculation in NetworkVisiblityGrid.PositionToLayer so there's no index out of bounds exception when entities exist at y >= 1500 If mods want to take advantage of the dungeon layers they can use the ones from 1000-1500, there's more than enough space already
7 Months Ago
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8 Months Ago
Merge from improved_network_groups
8 Months Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
8 Months Ago
Merge from improved_network_groups
8 Months Ago
Fix missing text on leave clan button
8 Months Ago
Merge from tunnel_netgroup_fix_merge
8 Months Ago
Merge from tunnet_netgroup_fix
8 Months Ago
Merge from tunnel_netgroup_fix
8 Months Ago
Merge from s2p_particle_flatten_fix
8 Months Ago
Merge from tunnet_netgroup_fix
8 Months Ago
Add missing SetApplicationId call for Discord integration
8 Months Ago
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8 Months Ago
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8 Months Ago
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9 Months Ago
Fix truncation of entity IDs from 32->64 bits in FileStorage.Get (thanks Jexs) This was causing artwork to disappear on some servers
9 Months Ago
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9 Months Ago
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10 Months Ago
Merge from discord_sdk_1.8
1 Year Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
1 Year Ago
Merge from fix_use_bundles
1 Year Ago
Editor tool to copy paste terrain sections around
1 Year Ago
Include all prefabs under Assets/Scenes/Prefabs in the props asset scene for custom maps to use
1 Year Ago
Merge from server_history_dns
1 Year Ago
Merge from steam_timeline
1 Year Ago
Fix missing await when writing file to cache in WebUtil.DownloadFileTemp
1 Year Ago
Merge from httpimage_cache
1 Year Ago
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1 Year Ago
Merge from replace_parallel
1 Year Ago
Merge from httpimage_cache
1 Year Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
1 Year Ago
Set a purchase limit for general tab items so multiple cannot be purchased
1 Year Ago
Maybe more reliable code to prevent items in the general tab from being purchased multiple times
1 Year Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
1 Year Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
1 Year Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
1 Year Ago
Merge from s2p_flatten
1 Year Ago
Merge from s2p_flatten
1 Year Ago
Merge from remove_hierarchyutil
1 Year Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
1 Year Ago
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid