userlamalovecancel
branchrust_reboot/maincancel

468 Commits over 2,039 Days - 0.01cph!

1 Year Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
1 Year Ago
Plastic ignore client.serverlist SQLite DB and server_demos folder
1 Year Ago
Merge fixes in some random prefabs
1 Year Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
1 Year Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
1 Year Ago
Remove "{player} is sharing the account 0" log message
1 Year Ago
Update Facepunch.Flexbox to get new features and bug fixes (prefabs shouldn't dirty themselves anymore hopefully)
1 Year Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
1 Year Ago
Add separate AuthResponse values for auth ticket cancled and already used
1 Year Ago
Temporarily force disable DLSS due to error spam
1 Year Ago
Overwrite libsqlite3.so if it already exists
1 Year Ago
Refund the whole crafting queue of sleepers when a player loots them
1 Year Ago
Merge from nexus
1 Year Ago
Merge from nexus
1 Year Ago
Hide the crafting notice in the vitals area when disconnecting from a server
1 Year Ago
Merge from nexus
1 Year Ago
Merge from nexus (clan system fixes)
1 Year Ago
Add null checks to tech tree UI for when the item's sprite is null
1 Year Ago
Merge from nexus
1 Year Ago
Merge from nexus
1 Year Ago
Merge from nexus
1 Year Ago
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1 Year Ago
Fix map not able to be opened while spectating (regression from more_map_markers)
1 Year Ago
Fix exception when trying to edit a map marker's label and the map is bound to a non-text key (eg. caps lock)
2 Years Ago
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2 Years Ago
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2 Years Ago
Update error handling for FP account notices so it handles Steam errors better (and if there is an error then don't disconnect from the server)
2 Years Ago
Show which item IDs were duplicated when duplicate item IDs are found
2 Years Ago
Fix icon rendering silently ignoring exceptions
2 Years Ago
Fix drone not resetting state when ending remote control
2 Years Ago
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2 Years Ago
Disabling Rust+ from the in-game menu will now tell the server to generate a new app token so anything paired will lose access Previously disabling would only turn off notifications from that server
2 Years Ago
Merge from cctv_render
2 Years Ago
Client compile fix
2 Years Ago
Merge from rc_drone
2 Years Ago
Fix unknown string pool ID causing NRE in profiler when running an effect
2 Years Ago
Enable burst compilation on the client (affects egg suit and ghost costume jobs)
2 Years Ago
Auto select the textbox when opening the RC identifier dialog
2 Years Ago
Rename the convar to skip asset warmup because it causes crashes and shouldn't be used
2 Years Ago
Merge from load_cancel_fix
2 Years Ago
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2 Years Ago
Disable underground layers for network visibility grid Recalculate network groups for entities when loading saves
2 Years Ago
Fix y == 1000 not being included in the dungeon layers
2 Years Ago
Expose option to invert Y axis while mounted on the options menu (already existing vehicle_flipy convar)
2 Years Ago
Use higher resolution icons for the in game item store Fix item names shown twice on the item store (not perfect - some still show two names with minor differences)
2 Years Ago
Merge from data
2 Years Ago
Improvements to base drone sound code to sound better for manual controller drones
2 Years Ago
Merge from data
2 Years Ago
Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
3 Years Ago
Fix screen settings apply button not turning clickable after changing a dropdown value