userlamalovecancel
branchrust_reboot/maincancel

424 Commits over 1,705 Days - 0.01cph!

1 Year Ago
Use higher resolution icons for the in game item store Fix item names shown twice on the item store (not perfect - some still show two names with minor differences)
1 Year Ago
Merge from data
1 Year Ago
Improvements to base drone sound code to sound better for manual controller drones
1 Year Ago
Merge from data
1 Year Ago
Replace the InputField for server search with RustInput, seems to fix the broken placeholder text for it
1 Year Ago
Fix screen settings apply button not turning clickable after changing a dropdown value
1 Year Ago
Merge from server_browser_ui
1 Year Ago
Sync changes from FP.Flexbox - hopefully fixes prefabs being edited for no reason
1 Year Ago
Fix tooltip shadows rendering like rectangles instead of nice soft shadows like they were supposed to be
1 Year Ago
Merge from server_browser_ui
1 Year Ago
Change rotate behavior for the sign painting UI so it's more intuitive (rotates in the direction you move the mouse) Increase the sensitivity for panning in the painting UI Also in case you didn't know like me, you can pan in the painting UI by moving the mouse with shift+RMB held down
1 Year Ago
Update the painting UI palette to one that has a lot more colors (last changed in 2015!)
1 Year Ago
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1 Year Ago
Show demo info on the loading screen when loading a demo
1 Year Ago
Merge from async_loading_3
1 Year Ago
Copy libsqlite3.so to libsqlite3.so.0 during Linux server builds because Unity dllmaps it to that for some reason
1 Year Ago
Merge from news_fixes
1 Year Ago
Partially revert 72855 - no more querying server info from a background thread (should fix possible crash when clicking on a server)
1 Year Ago
Never run asset warmup in the background on PCs with 16GB of RAM or less Ignore assetWarmup = true if warmupConcurrency is <= 1 (pointless combination)
1 Year Ago
Query server info from a background thread to try and make it more reliable during loading stalls Retry the server info query a few times in case it still doesn't get a response the first time
1 Year Ago
Stick some NoInlining attributes on some properties in the World class so Harmony can get its hooks in there
1 Year Ago
Merge from async_loading_2 (disabled by default)
1 Year Ago
Update import settings for libsqlite3.so to include Linux
1 Year Ago
Merge from async_loading
1 Year Ago
Merge from async_loading
1 Year Ago
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1 Year Ago
Merge from async_loading
1 Year Ago
Merge from async_loading
1 Year Ago
Merge from async_loading for some testing
1 Year Ago
Rename NewAssembly to Rust.FileSystem
1 Year Ago
Require multiple ping samples from the server before showing the ping warning screen so it is more reliable
1 Year Ago
Fix connection and loading screens not refreshing server info correctly sometimes
1 Year Ago
Limit the size of chat history to store in memory on the server Configurable with the chat.historysize convar (default 1000)
2 Years Ago
Merge from easter2022)crash - testing shader revert
2 Years Ago
Merge from easter2022_crash - testing changes
2 Years Ago
Merge from easter2022_crash (testing)
2 Years Ago
Subtract 70035 - bringing Easter changes back Remove the editor-only [BurstCompile] attribute
2 Years Ago
Fix NRE in ImageProcessing.IsValidPNG
2 Years Ago
Merge from easter2022
2 Years Ago
Merge from easter2022
2 Years Ago
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2 Years Ago
Merge from easter2022
2 Years Ago
Possible fix for Water_GetHeight crash when disconnecting/switching servers
2 Years Ago
Merge from server_browser_tag_filter
2 Years Ago
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2 Years Ago
Merge from companion_server_offline
2 Years Ago
Fix CargoPlane not saving - protobuf code was stomped in a merge
2 Years Ago
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2 Years Ago
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