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579 Commits over 2,465 Days - 0.01cph!

9 Months Ago
Allow nexus.redirect with port <= 0 to infer the port from an SRV record (or default port)
9 Months Ago
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid
9 Months Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
9 Months Ago
More FoliageGrid null checks to try and fix errors on disconnect
9 Months Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
9 Months Ago
Merge from more_worldgrid
9 Months Ago
Use SetPositionAndRotation when taking a prefab from a pool
9 Months Ago
Merge from more_worldgrid
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from death_screen_optimize
10 Months Ago
Remove code to pack monument scenes bundle (unused)
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Reduce texture size and/or enable compression on some textures
10 Months Ago
Merge from decor_rock_pooling
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from nameplate_optim
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Add graphics.allowThreadedTextureCreation convar (default true) so we can test with threaded texture creation disabled
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
10 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
11 Months Ago
Merge from fix_eager_cctor
11 Months Ago
Remove unnecessary things related to SyncVars source generator
11 Months Ago
Delete incomplete stadia support
11 Months Ago
Merge from steam_item_store_images
11 Months Ago
Merge from fix_protobuf_length_prefix
11 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
11 Months Ago
Rename menu item so it's clear that Rust+ needs it for item icons
11 Months Ago
Merge from fix_protobuf_field_0
12 Months Ago
Merge from fix_dialog_hide_chat
1 Year Ago
Merge from rust_companion_boot_fixes
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Compile fix for 119282
1 Year Ago
Use entity display name from PrefabInformation component for Rust+ death notification if available
1 Year Ago
Merge from protobuf_fixes (fixes NotSupportedException when recording demos)
1 Year Ago
Merge from protobuf_fixes
1 Year Ago
Merge from protobuf_fixes