userlamalovecancel
branchrust_reboot/maincancel

423 Commits over 1,705 Days - 0.01cph!

2 Years Ago
Merge from companion_server_offline Automatically tests Rust+ connections to servers and disables it if it fails
2 Years Ago
Merge from xmas_update_2021
2 Years Ago
Merge from xmas_update_2021
2 Years Ago
Merge from xmas_update_2021
2 Years Ago
Merge from xmas_update_2021
2 Years Ago
Make HttpImage support rendering via Image in addition to RawImage (allows preserving aspect ratio better) Switch all news images except the cover to Image with preserved aspect ratio so they don't stretch out
2 Years Ago
Fix youtube videos not opening when clicking on them in news (LMK if any buttons are broken) Fix missing h3 headers in news
2 Years Ago
Fix item store showing blurry images on lower graphics quality Fix item store prices clipping/wrapping at higher amounts or with different currencies Fix the item store details modal not filling the screen vertically with its background Fix news showing blurry images on lower graphics quality Fix news layout so text and images don't get clipped and the header image is less stretched Add an option to HttpImage to not generate mipmaps for the loaded image (default on)
2 Years Ago
Merge from SleeperMountingMergePt2
2 Years Ago
▉▇▊▄▉▄ █▇▄▌ ▄▋▌▉▊ - ▉▋▌ ▆▉▆▇▊▅▅ ▇▌▄ ▅▋▆▆▇▇▇ ▋▋ ▋▆▌▊▄▄ ▉▆▌▋ ▍▊▅▅
2 Years Ago
Merge from SleeperMountingMergePt2
2 Years Ago
Merge from SleeperMountingMergePt2
2 Years Ago
▉▍▆▌▅▋ ▄▇▄▉ ▊▉▋▅▍ - ▋█▇▇ ▌▉▍██▉▆▊▋ ▋▇▋▊ ▇▄ ▋▅▊██▊+▆▅▉▊▌▉ ▋▇▆▋ ▇▄ ▆ ▄▍▉'█ ▋▇▍▅ ▇▊ ▊▋▄▅ ▊▇ ▋▅▄ ▍▋▉▇ █▌▊▍ █▆▉ ▄▄▋▇
2 Years Ago
Merge from vehicles
2 Years Ago
Merge from store_changes
2 Years Ago
Merge from store_changes
3 Years Ago
▄▉▍ ▌▆▄▇▌▄▊▌▄▍▄▌▊▉▊▍ ▋▆ ▍▋█▊▄▇ ▉▊▍ ▆▍▋█▇▄ ▉▉▅▅▄▌▇▆▋ ▌▌▍▉▄▇▅ ▌▉ ▌▅▋▉▅▅▊▌▆▅█.▍▇▉▋▋▄▍ ▉▌▋▇▊ ▉▊▌ ▅█▄▉▉▅ ▄▆▉ ▆▆▍▇▍▉▆▊▆▌▌▉ ▇▆▋▍█▉ ▄▋▉ █▆▍▇▍▆'▋ ▊▉▇▌▄▍▉▉▄ ▉▉▆▉ ▊█ ▊▋▆▌▆▇▊
3 Years Ago
▅▊▄ ▅▅▇▌.▅▅▆▄▊▋█▋▄▅▌▌▉▌ █▍ ▍▊▊▌▋█ ▋▋▊▆▉▌█▌▆▍ ▇▉ ▇▋▍ ▅▅ ▌ ▉▉▌▊▅▊▇▆▋ ▋▄ ▉██▄▋▇██▇ (▆▉▇▆▍▌ ▉▍▉▊▍▌▉▌▆ ▆▉▄▉▍▍▇▅ ▊▋ ▋█▌ ▉▊██▊▋)
3 Years Ago
Don't lazy lerp player model rotation when sleeping or crawling Fixes weird looking rotation when players are sleeping or crawling while parented to something moving
3 Years Ago
Handle errors a bit better in the workshop editor so invalid skins/junk show a message on screen instead of blank everything
3 Years Ago
Possible fix for ArgumentOutOfRangeException in SoundManager.RequestSoundInstance
3 Years Ago
Possible fix for NRE in BaseArcadeMachine.FixedUpdate
3 Years Ago
Fix useless RGB errors when closing the game due to not having Razer/SteelSeries installed
3 Years Ago
▊▇▋'▆ ▅▋▅▍▍▆ ▌▇▋ "▄█▊▊▌▇█▌▆█ ▍▋ ▄▅▅▍▆ ▇▋▉▄▄▍▌ ▅▆█▍ ▇▊▅ ▍▍▋▆▍ █▌▍▅▌▅█▍▋▉ ▅▊ ▍▍▋▍▄ ▋▋▄█▌▉▉" ▍██▉▆ ▄▋ ▆▍▆▉▇▇
3 Years Ago
Merge from rgb
3 Years Ago
Merge from rgb
3 Years Ago
▊▋▊▋▌▊ ▅█▋▄ ▆▋▅▌ ▌▄ ▅█▅ ▄▊▆▉█ ▋▇ ▋▅▅ ▆▊▌▉▄▅ ▇▆▌▆█▆▋ ▄▋▊▉▄.▍▄▌▊██▇▅█▅▅▍▉▌ ▄▇ ▉█▇ ▆▅▋▉▋ ▇▅▊▌ ▍▅▋▌▆▇▋ ▄▆ ▉▅█▆▌▋▆▄▌ ▋▉▅▇
3 Years Ago
▉▊▍▍▍ █▋▆▇▉▊ ▉▄▌▇▅▋ ▄▆▌▅▉▅ ▇▋ █▄▉ ▇▋▆▅▇▍▇▍▊▍▊▅█ ▍▉▆▉▋▄ ▉▊▊█▄▉ ▋▅▄▉▉▅▉▇ ▆▌ ▊▆█▆▅
3 Years Ago
Manually lazy init the skin approval list (no more static constructor) Catch and log exceptions when building the approval list
3 Years Ago
Improve mugshot camera orientation a bit
3 Years Ago
Speed up writing to sv.files.db
3 Years Ago
More reliable check to see if a mugshot is loaded before displaying on the UI Some mugshot rotation improvements Automatically delete mugshots from sv.files.db FileStorage cache is now backed by a MruDictionary instead of Dictionary (LMK if this breaks stuff in any demos)
3 Years Ago
Fix compile
3 Years Ago
Auto-refresh mugshots once in a while
3 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
3 Years Ago
Only set targetId in death notifications if the killer was a player (previously included NPCs)
3 Years Ago
▄██▇▋▊ ▅▄▌▋▅ ▉▄█▄ ▌▍█ ▆▆▌▇█▄█ ▋▍▄ (██▆▆▌ ▉▉▆▋ ▊▊▅▄▉█▇▉ -> ▄█▉▆▇://▅▄▄█▊▊.▄█▍/▄▊▄▉▇█▍▋▉/▌▌▅▆▌/▄▅▇▍/▄▉█)
3 Years Ago
Disable immediately unloading unused mipmap levels + clarified texture.stats a bit more
3 Years Ago
Add net.visibilityradiusfaroverride and net.visibilityradiusnearoverride to override the networking radius of entities Note that this affects everyone on the server so you should never need to change it (but should be useful for demo recording) Value is specified in grid cells which are currently 32x32m and the default value is 8 (or 256m), values <= 0 will disable the override Far is the normal view and near is the secondary view (CCTV etc)
3 Years Ago
Update computer station UI textures because they were NPOT so couldn't be compressed
3 Years Ago
Experiment with unloading more of the higher resolution mipmaps (if there's pop in let's try increasing budget before reverting)
3 Years Ago
Enable streaming mipmaps on a bunch of newer deployables
3 Years Ago
Add texture.streamingBudgetOverride to specify your own budget for streaming textures (instead of the defaults from graphics quality) Add a bit more stuff to texture.stats
3 Years Ago
Texture import analyzer highlights deployables to enable streaming mips
3 Years Ago
rocket_factory_ceiling_support_b needs to be readable (no separate collision mesh)
3 Years Ago
yolo disable read/write on a ton of meshes that have collision meshes so shouldn't need read/write enable compression on some textures adjust some audio import settings (mostly ambience - no decompress on load)
3 Years Ago
Ignore TerrainFormer folder in texture import analyzer
3 Years Ago
Disable autofix button in analyzer UIs Update model import analyzer to point out when a render mesh has R/W enabled but there seems to be a matching collision mesh
3 Years Ago
Include type field in smart alarm notification data Add targetId and targetName fields to team login and death notifications
3 Years Ago
Check for long form flag when toggling ExceptionReporter