2,815 Commits over 2,011 Days - 0.06cph!
Fix bug in ferry pathfinding code
Update CraggyIsland_Nexus to fix NREs on load (had references to old rocks)
Fix images not adjusting their height to remove large gaps after images
Clicking 'read full story' button will now open the Rust blog instead of Steam (as long as the post titles match)
Pull the header image from the Rust blog instead of showing the same image twice at the top
Fix links not parsing in heading etc
Make links actually clickable instead of just embedding the URL in the text (which can't even be copied)
Hopefully fix layout issue causing the text blocks in news to be so long it looks like its just cut off after the first paragraph
Stop moving/rotating the ferry if it reached its target position
Partially revert
72855 - no more querying server info from a background thread (should fix possible crash when clicking on a server)
Show zone names on the nexus map
Fade out zone names when zooming in because the details panel will show
Fix clan table notification in vitals area being the wrong size
Fix right clicking on the nexus map moving the point of interest
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Codegen and manifest to fix merge errors
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Hopefully fix island billboards spawning too close for real this time
Fix duplicate inbound/outbound zones
Never run asset warmup in the background on PCs with 16GB of RAM or less
Ignore assetWarmup = true if warmupConcurrency is <= 1 (pointless combination)
Properly list nearby islands on the zone map
WIP connection point details on the nexus map
Fix look rotation is zero messages more
Fix ferry only wanting to travel to full servers
Stick a sign on the ferry that shows the name of the zone it is travelling to next
Make the nexus map only show details for a zone when it's not ambiguous (zoom closer into one)