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2,361 Commits over 2,618 Days - 0.04cph!

6 Years Ago
Merge from parent
6 Years Ago
Remove import analyzers (moving branches)
6 Years Ago
Run all the import analyzers Also disabled texture compression on a few LUTs
6 Years Ago
Fix release builds building with development mode for some reason
6 Years Ago
Cherry pick import analyzers
6 Years Ago
Some fixes to get building, running, and joining games to work
6 Years Ago
Fix compile errors when building asset bundles
6 Years Ago
Client+server can run in editor without steam now
6 Years Ago
Merge from main
6 Years Ago
Client+server now boots up in editor
6 Years Ago
Server now compiles, kind of
6 Years Ago
Adjust turret lerping so it isn't framerate dependent (will need testing on staging)
6 Years Ago
Fix RF transmitter frequency sometimes not showing up on the item icon
6 Years Ago
Move heavy helmet overlay above the scope overlay
6 Years Ago
Fix drink icon on water catcher panel being under the item icon Also disable moving on the item icon because it's water
6 Years Ago
Aperture/blur control
6 Years Ago
Enable mipmaps on new icons Add control help UI to the camera overlay Refactor zoom to be stepped instead of mouse controlled
6 Years Ago
Add zoom factor and photo counter to the instant camera UI
6 Years Ago
Merge from toast
6 Years Ago
Fix toasts not resizing to fit their contents
6 Years Ago
Merge from main
6 Years Ago
Merge from bind_cycle
6 Years Ago
Add help text
6 Years Ago
Merge from main
6 Years Ago
Update HarmonyLoader to auto-create the HarmonyMods folder and load dependencies from it
6 Years Ago
Don't skip hidden items when exporting for Rust+
6 Years Ago
cherry pick 52924 and 52929
6 Years Ago
Run the model import analyzer
6 Years Ago
Initial implementation of model import analyzer
6 Years Ago
Fix the player preview going nude whenever you take a photo (if censorship isn't "underwear")
6 Years Ago
Hide the whiteout overlay when holdering the instant camera (fixes a rare edge case where the screen could get stuck white)
6 Years Ago
Fix landscape and large photo frames disappearing when trying to paint them with occlusion culling enabled Fix clearing then saving signs/frames not doing anything
6 Years Ago
Merge from main
6 Years Ago
Camera overlay asset update so they scale a bit nicer
6 Years Ago
Merge from main
6 Years Ago
Add a bit of UI for the instant camera
6 Years Ago
Set photo frame area and gibs meshes to readable
6 Years Ago
WIP model import analyzer
6 Years Ago
Run the audio analyzer
6 Years Ago
Audio analyzer fixes
6 Years Ago
Refactor the import analyzers to share a common base class
6 Years Ago
Ran the texture import analyzer on everything (saves ~600MB of RAM maybe)
6 Years Ago
Texture analyzer to disable crunch compression
6 Years Ago
Add a Texture Import Analyzer editor tool Bring over the Audio Import Analyzer tool too
6 Years Ago
Merge from main
6 Years Ago
Fix HostileNote stomping the unhostile time right after receiving the latest value after respawning
6 Years Ago
Add a way to cycle through bind commands instead of always running all (prefix the command list with a ~)
6 Years Ago
Fix scope overlay changing size with uiscale
6 Years Ago
Switch PlayerOpenLoot to use translated toasts instead of English-only chat messages
6 Years Ago
Adding stuff to show toasts with gametip's UI