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reporust_rebootcancel

2,547 Commits over 1,797 Days - 0.06cph!

4 Years Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
4 Years Ago
Codegen to fix merge issue
4 Years Ago
Merge from platform_types
4 Years Ago
Disable AnimatorLOD in spectator builds Disable occlusion culling when the render controller initializes
4 Years Ago
Hide spectator from snapshots Disable foliage and decor refresh because they don't get rendered Move the sky so it doesn't render weird
4 Years Ago
Update LODs when rendering CCTV, validate images properly too
4 Years Ago
Add support for multiple job assignments per client
4 Years Ago
Stripping down the CCTV render code
4 Years Ago
Close the game when the spectator client disconnects, if it auto connected to a server
4 Years Ago
Spawn spectator players in the sky (with noclip+god mode)
4 Years Ago
Build config for spectator client Fix issues with connecting using the spectator build
4 Years Ago
Fix LocalPlayer not being set
4 Years Ago
Spectator clients can connect now, kind of
4 Years Ago
WIP spectator networking stuff
4 Years Ago
Merge from main
4 Years Ago
Cherry pick 54660
4 Years Ago
Don't allow auto turrets to retaliate against gun traps
4 Years Ago
Updates + optimizations
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Fix being unable to break down more than one item at a time
4 Years Ago
Fix being unable to power storage monitors directly from batteries
4 Years Ago
Merge from rendermap
4 Years Ago
Merge from bandit_lamps
4 Years Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
4 Years Ago
WIP spectator "platform" and authentication
4 Years Ago
Refactoring platform code to use a new UserId type instead of direct ulong
4 Years Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
4 Years Ago
Remove duplicated lamps from bandit town, replaced with the newer prefab instead
4 Years Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
4 Years Ago
WIP cloth stuff
4 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
4 Years Ago
Missed file
4 Years Ago
Add world.rendermap to render a high res PNG of the map
4 Years Ago
Fix batteries displaying the wrong passthrough on the wire tool UI
4 Years Ago
Storage monitor icon Allow deploying storage monitors onto the large wooden box
4 Years Ago
Merge from storagemonitor Fix placement position on TC
4 Years Ago
WIP deleting LOD0 meshes
4 Years Ago
Fix null Steam auth ticket showing up as an ArgumentNullException - it'll pass through and get handled appropriately instead
4 Years Ago
Get rid of audio (this change + delete the audio bundle)
4 Years Ago
Strip out particle systems (saves 400mb in system RAM)
4 Years Ago
Set the max texture size to 16x16 (saves 600mb in system RAM)
4 Years Ago
Fix the storage monitor providing information even when it's not powered
4 Years Ago
Merge from storagemonitor
4 Years Ago
Compile fix
4 Years Ago
Merge from main
4 Years Ago
Merge from wiretoolmeasure
4 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
4 Years Ago
Allow read+write on color picker textures (and skip them in the import analyzer)
4 Years Ago
Fix more possible NREs in ForceUnderwear